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								 austin | 9941dd333e | texture map refactor | 2024-07-30 17:31:47 -04:00 |  | 
			
				
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								 austin | 856e0a6b22 | more cleanup | 2024-07-13 16:00:48 -04:00 |  | 
			
				
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								 austin | 71fb248154 | work towards automated testing 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-07-07 23:28:04 -04:00 |  | 
			
				
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								 austin | e671cda62d | hitboxes, ui, bug fixes, network fixes, etc 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-06-14 13:58:10 -04:00 |  | 
			
				
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								 austin | c03b9b91ea | model refresh | 2024-03-09 20:45:33 -05:00 |  | 
			
				
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								 austin | 76875cb8cb | Massive mesh refactor | 2024-03-09 20:05:47 -05:00 |  | 
			
				
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								 austin | dc0a61c0dc | Model global pretransforms + physics work | 2023-12-02 18:24:05 -05:00 |  | 
			
				
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								 austin | a895289eb2 | Refactoring parts of code | 2023-01-28 22:23:01 -05:00 |  | 
			
				
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								 austin | a5c9158875 | Model/Mesh pretransforms | 2022-12-30 16:38:06 -05:00 |  |