Commit Graph

18 Commits

Author SHA1 Message Date
austin
d8ecca2a7b image panel color transparency support
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2025-04-13 15:49:41 -04:00
austin
3db6180c0e bug fixes + shader refactor
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2024-11-20 20:14:53 -05:00
austin
ab17254a02 remove geometry shader support
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-18 16:03:26 -04:00
austin
e6d946db53 gut old ui handling of positioning
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-17 16:53:36 -04:00
austin
3c64166798 ui work, entity packet fix
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-16 17:05:53 -04:00
austin
11dfc5bceb rename elementManager->elementService 2024-08-29 20:09:37 -04:00
austin
a1d03ef59e Fix items networking
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-04-21 17:41:50 -04:00
austin
7c8e536f80 bare minimum working ui update
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-04-04 18:15:10 -04:00
austin
1163f034eb ui refactoring, hoverstate
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2024-03-24 15:00:18 -04:00
austin
20c0bff89d refactor ui framework to use openglstate
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-21 19:51:42 -04:00
austin
9196568a20 Break up rendering engine into pipelines flow
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-10 11:11:39 -04:00
austin
76875cb8cb Massive mesh refactor 2024-03-09 20:05:47 -05:00
austin
0273bc54c8 The grass update 2023-05-25 18:04:22 -04:00
austin
bf914b15ec Renderer param drill organization + OIT debugging 2023-04-28 21:53:59 -04:00
austin
a895289eb2 Refactoring parts of code 2023-01-28 22:23:01 -05:00
austin
ec66db9c08 ui debug tools,macos settings,javascript engine 2022-12-06 20:01:53 -05:00
Austin Hoover
9bf2f81ae1 ShaderOptions,ui debug draw bound,start regions 2022-11-21 11:20:36 -05:00
austin
9da0215d29 Work on debugging tools for ui 2022-09-16 15:45:32 -04:00