Commit Graph

33 Commits

Author SHA1 Message Date
austin
9fdb9a23c0 the UI update part 1 2021-10-23 10:10:16 -04:00
austin
eee9903ae1 New grass texture 2021-10-19 18:20:28 -04:00
austin
20baca4884 Align spawn location with town 2021-10-16 20:44:22 -04:00
austin
78ac717283 Initial macro simulation work 2021-10-16 16:10:10 -04:00
austin
50efed4b69 Add leaves particle concept 2021-10-15 17:43:33 -04:00
austin
236eb59274 Convert entity position to double from float 2021-08-08 01:14:41 -04:00
austin
0ef9d8c309 Hook user settings into engine more 2021-08-07 17:43:43 -04:00
austin
952f9e30a0 Add foliage! 2021-08-03 22:10:48 -04:00
austin
3a1924f8f4 Client side entity instancing 2021-08-03 00:04:57 -04:00
austin
3388325838 Fix rendering bug 2021-08-01 21:45:20 -04:00
austin
dd51345a5a Work on saves 2021-08-01 19:10:24 -04:00
austin
84a416b99f Attempt at entity instancing via data cells 2021-07-30 22:14:02 -04:00
austin
1a4b00a138 Fall Oaks 2021-07-27 01:23:51 -04:00
austin
1e1117f9e1 Can place structures 2021-07-26 21:25:31 -04:00
austin
45e28e5568 Fix skybox tracking potentially 2021-07-25 23:34:04 -04:00
austin
b5743b3a1f Server side terrain deformation 2021-07-25 21:51:01 -04:00
austin
b5a0987ea1 Convert to using jBulletFork 2021-07-24 15:22:13 -04:00
austin
2ed2ab063a Chunk physics loading/unloading/radius 2021-07-23 01:35:42 -04:00
austin
bbbeb0f848 Tuning gravity more 2021-07-21 23:06:28 -04:00
austin
719a0eaa9c Gravity "fixes" / Symbolism map skeleton 2021-07-20 00:44:58 -04:00
austin
85f60b038b Fixing gravity / adding gravity tree 2021-07-20 00:19:07 -04:00
austin
0f4a764470 Collision/physics engine 2021-07-19 01:21:46 -04:00
satellite
3cf8a45c63 Better rendering on mac 2021-07-10 13:53:49 -04:00
austin
908de02404 Disable control during loading screen 2021-07-10 00:01:04 -04:00
austin
ca38589f70 Add house 2021-07-09 23:54:06 -04:00
austin
ce6a6b9ad7 Particle system! 2021-07-04 23:50:38 -04:00
austin
95a0810aaf Mindless attacker AI 2021-07-04 03:18:34 -04:00
austin
24c984b714 Give homie proper skin 2021-07-03 23:41:29 -04:00
austin
f4bcc35cbf First pass at attacking
assumptions created:
creatures always have facing vector
animation frames for attack animation
items attached to attacking creatures have hitboxes
2021-07-03 23:25:11 -04:00
austin
ef6116646a Overhaul spawning / creatures / items data 2021-06-29 23:32:53 -04:00
austin
1c01ab1868 Add goblins 2021-06-29 01:41:26 -04:00
austin
5eae8dee7a Fix desynced hitboxes with animations 2021-06-28 22:40:41 -04:00
austin
d889e6126c reorganization + logging + networking fixes 2021-06-27 14:33:13 -04:00