austin
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9fdb9a23c0
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the UI update part 1
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2021-10-23 10:10:16 -04:00 |
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austin
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45e28e5568
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Fix skybox tracking potentially
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2021-07-25 23:34:04 -04:00 |
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austin
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ce6a6b9ad7
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Particle system!
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2021-07-04 23:50:38 -04:00 |
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austin
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f4bcc35cbf
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First pass at attacking
assumptions created:
creatures always have facing vector
animation frames for attack animation
items attached to attacking creatures have hitboxes
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2021-07-03 23:25:11 -04:00 |
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austin
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8c4f902652
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Merge terrain library into main project
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2021-06-13 12:57:16 -04:00 |
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austin
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05eefc9c45
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actually fix issues
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2021-06-11 23:17:37 -04:00 |
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austin
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c5bf84a8cd
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Merge branch 'dev' of ssh://git.austinwhoover.com:222/gitadmin/Renderer into dev
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2021-06-11 23:16:48 -04:00 |
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austin
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ba494b32b5
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Use telephone for networking code
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2021-06-11 23:13:45 -04:00 |
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austin
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1f90094761
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Hitbox Sphere fixes & logic
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2021-06-08 20:23:58 -04:00 |
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austin
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323a966516
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Attaching items to entity's bones
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2021-06-07 20:11:56 -04:00 |
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austin
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7379afbbc7
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Hitboxes!
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2021-06-06 01:59:51 -04:00 |
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austin
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bde5a77131
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Basic menus
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2021-06-02 00:32:47 -04:00 |
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austin
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f4a7a8d513
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Text boxes render!
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2021-06-01 22:41:16 -04:00 |
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austin
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31e506ff1f
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Partway to getting fonts working
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2021-06-01 01:05:42 -04:00 |
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austin
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152aac2492
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First pass at shadows
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2021-05-31 18:13:08 -04:00 |
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austin
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79cad3a473
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Framebuffers
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2021-05-28 09:43:19 -04:00 |
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austin
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c0b0362e71
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First working version of proper networking
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2021-05-21 21:19:00 -04:00 |
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austin
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f684d1c722
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Behavior trees, Cell management, new humanoid model, animations,
generally a lot of shit
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2021-05-16 18:20:02 -04:00 |
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satellite
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4ced329a47
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Basic chunking done
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2021-04-04 14:58:22 -04:00 |
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satellite
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34c5776296
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Refactoring, terrain, lots of changes
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2021-04-01 23:08:49 -04:00 |
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