Commit Graph

20 Commits

Author SHA1 Message Date
austin
9fdb9a23c0 the UI update part 1 2021-10-23 10:10:16 -04:00
austin
45e28e5568 Fix skybox tracking potentially 2021-07-25 23:34:04 -04:00
austin
ce6a6b9ad7 Particle system! 2021-07-04 23:50:38 -04:00
austin
f4bcc35cbf First pass at attacking
assumptions created:
creatures always have facing vector
animation frames for attack animation
items attached to attacking creatures have hitboxes
2021-07-03 23:25:11 -04:00
austin
8c4f902652 Merge terrain library into main project 2021-06-13 12:57:16 -04:00
austin
05eefc9c45 actually fix issues 2021-06-11 23:17:37 -04:00
austin
c5bf84a8cd Merge branch 'dev' of ssh://git.austinwhoover.com:222/gitadmin/Renderer into dev 2021-06-11 23:16:48 -04:00
austin
ba494b32b5 Use telephone for networking code 2021-06-11 23:13:45 -04:00
austin
1f90094761 Hitbox Sphere fixes & logic 2021-06-08 20:23:58 -04:00
austin
323a966516 Attaching items to entity's bones 2021-06-07 20:11:56 -04:00
austin
7379afbbc7 Hitboxes! 2021-06-06 01:59:51 -04:00
austin
bde5a77131 Basic menus 2021-06-02 00:32:47 -04:00
austin
f4a7a8d513 Text boxes render! 2021-06-01 22:41:16 -04:00
austin
31e506ff1f Partway to getting fonts working 2021-06-01 01:05:42 -04:00
austin
152aac2492 First pass at shadows 2021-05-31 18:13:08 -04:00
austin
79cad3a473 Framebuffers 2021-05-28 09:43:19 -04:00
austin
c0b0362e71 First working version of proper networking 2021-05-21 21:19:00 -04:00
austin
f684d1c722 Behavior trees, Cell management, new humanoid model, animations,
generally a lot of shit
2021-05-16 18:20:02 -04:00
satellite
4ced329a47 Basic chunking done 2021-04-04 14:58:22 -04:00
satellite
34c5776296 Refactoring, terrain, lots of changes 2021-04-01 23:08:49 -04:00