Commit Graph

11 Commits

Author SHA1 Message Date
austin
1c7dfd26cf foliage uses new lighting flow
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2025-05-19 14:56:25 -04:00
austin
51f2627621 major shader lighting rework 2025-05-19 14:50:58 -04:00
austin
ddb1145cb8 break out shader material into dedicated lib file
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2025-05-19 11:36:29 -04:00
austin
7df87e4510 grass height variance
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2025-03-28 10:05:51 -04:00
austin
d87c262955 TextureInstancedActor grass packing fix
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studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-27 21:52:20 -04:00
austin
f0179f8507 file-controlled foliage coloration
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2025-03-27 20:16:22 -04:00
austin
3c43bca798 fix shader data type
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2024-12-24 17:03:43 -05:00
austin
46fc63bc63 VisualShader work
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-25 18:00:09 -05:00
austin
2926a2abf3 Fix foliage texture wrapping
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2024-11-21 19:14:49 -05:00
austin
dc52e375e3 clustered lighting implementation
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2024-09-19 11:29:04 -04:00
austin
de1ddecfba move shaders around
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2024-09-02 15:49:23 -04:00