Commit Graph

280 Commits

Author SHA1 Message Date
austin
bfd7690403 fix fluid chunk model creating and flickering 2024-03-19 20:03:21 -04:00
austin
97edfacd41 fluids are rendering albeit poorly
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-17 18:44:39 -04:00
austin
41f2675e43 Fix arena mode
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-13 17:47:21 -04:00
austin
76875cb8cb Massive mesh refactor 2024-03-09 20:05:47 -05:00
austin
39134f9693 Timekeeping update
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-09 17:05:40 -05:00
austin
7ab6cf96d9 Audio engine overhaul
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-09 15:54:47 -05:00
austin
7bf26fb47a finish bar graph implementation
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-07 17:26:28 -05:00
austin
260043092d significant framerate improvement 2024-02-25 20:43:13 -05:00
austin
fa11fc9bec Full flow environment generation for gridded chunks 2024-02-25 19:59:40 -05:00
austin
7e2f4feaf5 terrain editing improvement + animation bugfix 2024-02-25 14:27:48 -05:00
austin
dc0a61c0dc Model global pretransforms + physics work 2023-12-02 18:24:05 -05:00
austin
b4426c413b Physics consolidation 2023-11-05 12:28:19 -05:00
austin
9811c18cf7 Procedural Tree Trunk code 2023-09-02 19:40:17 -04:00
austin
8a82598ccc Fix transparent bug 2023-07-26 19:09:55 -04:00
austin
e362a6af75 Fix server physics and terrain generation 2023-07-15 20:16:17 -04:00
austin
c71f4fecad Physics fixes 2023-07-14 22:10:38 -04:00
austin
ceb5a5aaf8 Refactor continent phase code location 2023-07-09 15:50:22 -04:00
austin
8f61e3e00e Fix SP debug mode 2023-07-09 15:49:31 -04:00
austin
058c6ac3d9 Foliage cell concept 2023-06-23 14:09:03 -04:00
austin
3948f1f921 Terrain generator updates + Foliage work 2023-06-20 15:54:09 -04:00
austin
c69caeeab9 Comment, add interfaces to chunk classes 2023-06-13 18:59:56 -04:00
austin
a8941c5de7 Networked terrain editing 2023-06-13 18:50:23 -04:00
austin
3434edebf0 Ray casting 2023-06-06 00:12:18 -04:00
austin
8f06a025f0 First terrain commit 2023-06-03 17:27:30 -04:00
austin
e02a02eb5f Refactoring client location in codebased 2023-05-28 15:06:28 -04:00
austin
d8f234503a Move server terrain code to server folder 2023-05-28 15:00:46 -04:00
austin
ebec7a373e Separation of client and server logic
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2023-05-20 19:18:09 -04:00
austin
ec9203b8d2 Work towards simplifying netcode for btrees 2023-04-22 19:20:32 -04:00
austin
5574d9caed Part 1 of entitymanager->scene refactor 2023-04-06 23:19:01 -04:00
austin
a895289eb2 Refactoring parts of code 2023-01-28 22:23:01 -05:00