| 
							
							
								 austin | bfd7690403 | fix fluid chunk model creating and flickering | 2024-03-19 20:03:21 -04:00 |  | 
			
				
					| 
							
							
								 austin | 97edfacd41 | fluids are rendering albeit poorly 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-03-17 18:44:39 -04:00 |  | 
			
				
					| 
							
							
								 austin | 41f2675e43 | Fix arena mode 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-03-13 17:47:21 -04:00 |  | 
			
				
					| 
							
							
								 austin | 76875cb8cb | Massive mesh refactor | 2024-03-09 20:05:47 -05:00 |  | 
			
				
					| 
							
							
								 austin | 39134f9693 | Timekeeping update 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-03-09 17:05:40 -05:00 |  | 
			
				
					| 
							
							
								 austin | 7ab6cf96d9 | Audio engine overhaul 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-03-09 15:54:47 -05:00 |  | 
			
				
					| 
							
							
								 austin | 7bf26fb47a | finish bar graph implementation 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-03-07 17:26:28 -05:00 |  | 
			
				
					| 
							
							
								 austin | 260043092d | significant framerate improvement | 2024-02-25 20:43:13 -05:00 |  | 
			
				
					| 
							
							
								 austin | fa11fc9bec | Full flow environment generation for gridded chunks | 2024-02-25 19:59:40 -05:00 |  | 
			
				
					| 
							
							
								 austin | 7e2f4feaf5 | terrain editing improvement + animation bugfix | 2024-02-25 14:27:48 -05:00 |  | 
			
				
					| 
							
							
								 austin | dc0a61c0dc | Model global pretransforms + physics work | 2023-12-02 18:24:05 -05:00 |  | 
			
				
					| 
							
							
								 austin | b4426c413b | Physics consolidation | 2023-11-05 12:28:19 -05:00 |  | 
			
				
					| 
							
							
								 austin | 9811c18cf7 | Procedural Tree Trunk code | 2023-09-02 19:40:17 -04:00 |  | 
			
				
					| 
							
							
								 austin | 8a82598ccc | Fix transparent bug | 2023-07-26 19:09:55 -04:00 |  | 
			
				
					| 
							
							
								 austin | e362a6af75 | Fix server physics and terrain generation | 2023-07-15 20:16:17 -04:00 |  | 
			
				
					| 
							
							
								 austin | c71f4fecad | Physics fixes | 2023-07-14 22:10:38 -04:00 |  | 
			
				
					| 
							
							
								 austin | ceb5a5aaf8 | Refactor continent phase code location | 2023-07-09 15:50:22 -04:00 |  | 
			
				
					| 
							
							
								 austin | 8f61e3e00e | Fix SP debug mode | 2023-07-09 15:49:31 -04:00 |  | 
			
				
					| 
							
							
								 austin | 058c6ac3d9 | Foliage cell concept | 2023-06-23 14:09:03 -04:00 |  | 
			
				
					| 
							
							
								 austin | 3948f1f921 | Terrain generator updates + Foliage work | 2023-06-20 15:54:09 -04:00 |  | 
			
				
					| 
							
							
								 austin | c69caeeab9 | Comment, add interfaces to chunk classes | 2023-06-13 18:59:56 -04:00 |  | 
			
				
					| 
							
							
								 austin | a8941c5de7 | Networked terrain editing | 2023-06-13 18:50:23 -04:00 |  | 
			
				
					| 
							
							
								 austin | 3434edebf0 | Ray casting | 2023-06-06 00:12:18 -04:00 |  | 
			
				
					| 
							
							
								 austin | 8f06a025f0 | First terrain commit | 2023-06-03 17:27:30 -04:00 |  | 
			
				
					| 
							
							
								 austin | e02a02eb5f | Refactoring client location in codebased | 2023-05-28 15:06:28 -04:00 |  | 
			
				
					| 
							
							
								 austin | d8f234503a | Move server terrain code to server folder | 2023-05-28 15:00:46 -04:00 |  | 
			
				
					| 
							
							
								 austin | ebec7a373e | Separation of client and server logic 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2023-05-20 19:18:09 -04:00 |  | 
			
				
					| 
							
							
								 austin | ec9203b8d2 | Work towards simplifying netcode for btrees | 2023-04-22 19:20:32 -04:00 |  | 
			
				
					| 
							
							
								 austin | 5574d9caed | Part 1 of entitymanager->scene refactor | 2023-04-06 23:19:01 -04:00 |  | 
			
				
					| 
							
							
								 austin | a895289eb2 | Refactoring parts of code | 2023-01-28 22:23:01 -05:00 |  |