austin
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a5c1667d9f
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Move physics to ODE-side
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-23 17:45:46 -04:00 |
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austin
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362de5bee9
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refactor btree interface location
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2024-03-21 20:37:47 -04:00 |
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austin
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45e0c98ee1
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Convert gravity tree
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2024-02-25 11:49:17 -05:00 |
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austin
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174126912e
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Physics fix
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2023-12-02 22:19:17 -05:00 |
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austin
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dc0a61c0dc
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Model global pretransforms + physics work
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2023-12-02 18:24:05 -05:00 |
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austin
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b4426c413b
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Physics consolidation
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2023-11-05 12:28:19 -05:00 |
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austin
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c71f4fecad
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Physics fixes
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2023-07-14 22:10:38 -04:00 |
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austin
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a8941c5de7
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Networked terrain editing
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2023-06-13 18:50:23 -04:00 |
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austin
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01fb472585
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Adding terrain
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2023-06-08 12:27:19 -04:00 |
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austin
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3434edebf0
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Ray casting
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2023-06-06 00:12:18 -04:00 |
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austin
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ebec7a373e
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Separation of client and server logic
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2023-05-20 19:18:09 -04:00 |
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