austin
|
362de5bee9
|
refactor btree interface location
|
2024-03-21 20:37:47 -04:00 |
|
austin
|
39134f9693
|
Timekeeping update
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-03-09 17:05:40 -05:00 |
|
austin
|
3434edebf0
|
Ray casting
|
2023-06-06 00:12:18 -04:00 |
|
austin
|
ebec7a373e
|
Separation of client and server logic
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2023-05-20 19:18:09 -04:00 |
|
austin
|
5574d9caed
|
Part 1 of entitymanager->scene refactor
|
2023-04-06 23:19:01 -04:00 |
|
austin
|
a895289eb2
|
Refactoring parts of code
|
2023-01-28 22:23:01 -05:00 |
|
austin
|
1dcb3df6a8
|
Jet shooting
|
2023-01-05 22:56:43 -05:00 |
|
austin
|
5874cac33b
|
improve airplane movement + fix camera calculation
|
2023-01-01 23:53:58 -05:00 |
|
austin
|
9d9adea61f
|
Fix airplane movement
|
2022-12-30 14:18:23 -05:00 |
|
austin
|
6b29863016
|
Airplane movement tree/jet asset
|
2022-12-29 21:43:13 -05:00 |
|