Commit Graph

10 Commits

Author SHA1 Message Date
austin
546a72eb80 more test repair work
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2024-09-04 01:30:18 -04:00
austin
4c65b59b1b script work, player weapon on level edit
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2024-08-25 12:08:14 -04:00
austin
ee15dd2366 client-server physics synchronization
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-11 19:31:43 -04:00
austin
b37f80c18d network refactor
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studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-07-29 21:27:13 -04:00
austin
be5c24a7fc option to load whole scene on init
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studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-07-29 14:53:39 -04:00
austin
161f40ee04 synchronizing object entities
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studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-07-27 00:15:50 -04:00
austin
570086c2cc 2h katana
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studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-07-24 12:49:44 -04:00
austin
2b68231789 scene/save refactor 2024-07-13 21:11:46 -04:00
austin
8c0a7697d0 block synchronization
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-06-18 18:41:33 -04:00
austin
a30ac75573 work on moving hitboxes to ode4j handling 2024-06-07 17:50:49 -04:00