austin
|
e362a6af75
|
Fix server physics and terrain generation
|
2023-07-15 20:16:17 -04:00 |
|
austin
|
c71f4fecad
|
Physics fixes
|
2023-07-14 22:10:38 -04:00 |
|
austin
|
8f61e3e00e
|
Fix SP debug mode
|
2023-07-09 15:49:31 -04:00 |
|
austin
|
3948f1f921
|
Terrain generator updates + Foliage work
|
2023-06-20 15:54:09 -04:00 |
|
austin
|
a8941c5de7
|
Networked terrain editing
|
2023-06-13 18:50:23 -04:00 |
|
austin
|
01fb472585
|
Adding terrain
|
2023-06-08 12:27:19 -04:00 |
|
austin
|
3434edebf0
|
Ray casting
|
2023-06-06 00:12:18 -04:00 |
|
austin
|
8f06a025f0
|
First terrain commit
|
2023-06-03 17:27:30 -04:00 |
|
austin
|
e02a02eb5f
|
Refactoring client location in codebased
|
2023-05-28 15:06:28 -04:00 |
|
austin
|
d8f234503a
|
Move server terrain code to server folder
|
2023-05-28 15:00:46 -04:00 |
|
austin
|
0273bc54c8
|
The grass update
|
2023-05-25 18:04:22 -04:00 |
|
austin
|
ebec7a373e
|
Separation of client and server logic
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2023-05-20 19:18:09 -04:00 |
|