austin
|
b1b3d90b70
|
movement anim interrupt, debug hit work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-12 17:57:26 -04:00 |
|
austin
|
8e6c9e97b0
|
block sfx
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-12 13:07:40 -04:00 |
|
austin
|
ee44f76dcc
|
play audio on client when server has collision
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-08 14:10:26 -04:00 |
|
austin
|
c5f16ae282
|
life state synchronization
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-27 01:34:17 -04:00 |
|
austin
|
161f40ee04
|
synchronizing object entities
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-27 00:15:50 -04:00 |
|
austin
|
2b68231789
|
scene/save refactor
|
2024-07-13 21:11:46 -04:00 |
|
austin
|
856e0a6b22
|
more cleanup
|
2024-07-13 16:00:48 -04:00 |
|
austin
|
e671cda62d
|
hitboxes, ui, bug fixes, network fixes, etc
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-06-14 13:58:10 -04:00 |
|
austin
|
4ae09e7afb
|
network fixes, documentation, etc
|
2024-06-07 19:42:48 -04:00 |
|
austin
|
a30ac75573
|
work on moving hitboxes to ode4j handling
|
2024-06-07 17:50:49 -04:00 |
|
austin
|
34403c3155
|
UI work for level editor
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-04-13 14:15:04 -04:00 |
|
austin
|
76875cb8cb
|
Massive mesh refactor
|
2024-03-09 20:05:47 -05:00 |
|
austin
|
b4426c413b
|
Physics consolidation
|
2023-11-05 12:28:19 -05:00 |
|
austin
|
e362a6af75
|
Fix server physics and terrain generation
|
2023-07-15 20:16:17 -04:00 |
|
austin
|
3434edebf0
|
Ray casting
|
2023-06-06 00:12:18 -04:00 |
|
austin
|
8f06a025f0
|
First terrain commit
|
2023-06-03 17:27:30 -04:00 |
|
austin
|
e02a02eb5f
|
Refactoring client location in codebased
|
2023-05-28 15:06:28 -04:00 |
|
austin
|
d8f234503a
|
Move server terrain code to server folder
|
2023-05-28 15:00:46 -04:00 |
|
austin
|
ebec7a373e
|
Separation of client and server logic
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2023-05-20 19:18:09 -04:00 |
|