austin
|
b892bea3d3
|
Fix backing out to main menu
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-20 19:12:18 -05:00 |
|
austin
|
4d9047d8cf
|
bugfixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-19 11:45:35 -05:00 |
|
austin
|
3a9eb0591d
|
Noise definitions in data files
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-18 18:25:29 -05:00 |
|
austin
|
596b0f6624
|
hitbox fix + mountain gen
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-11-17 14:32:18 -05:00 |
|
austin
|
9bd81242fc
|
implement crafting
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-16 18:38:43 -05:00 |
|
austin
|
e1ec69c230
|
spawn item automatic generation
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-14 15:14:36 -05:00 |
|
austin
|
755db7ba72
|
editor entity support
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-13 18:55:02 -05:00 |
|
austin
|
d06d5d4506
|
homogenous value fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-11 17:07:30 -05:00 |
|
austin
|
1b5d6c1795
|
Terrain optimizations
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-11 10:23:49 -05:00 |
|
austin
|
4d6db78059
|
ClientDrawCellManager optimizations
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-11-10 14:51:29 -05:00 |
|
austin
|
a9c74e8d50
|
fixes to foliage rendering
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-11-08 17:54:48 -05:00 |
|
austin
|
795fbb6a1c
|
grid manager entity and player tracking overhaul
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-08 12:11:40 -05:00 |
|
austin
|
e12dd55703
|
hook up content generation to test gen realm
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-07 18:44:07 -05:00 |
|
austin
|
8ca29e4b40
|
chunkdata stride data tracking
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-05 15:10:32 -05:00 |
|
austin
|
e14c8ec68a
|
use new endpoint for client terrain manager
|
2024-11-05 14:54:17 -05:00 |
|
austin
|
0320173800
|
Add stride to reduced endpoint
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-05 14:47:08 -05:00 |
|
austin
|
d2ccf3c479
|
rewrite client side chunks + transvoxel integration
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-11-04 13:51:04 -05:00 |
|
austin
|
3b521e3197
|
editor entity
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-10-22 11:29:14 -04:00 |
|
austin
|
e0e90cdd1e
|
toolbar scrolling
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-09-30 16:00:58 -04:00 |
|
austin
|
cfcaa23a3d
|
attack tree fix + disabling tests
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-09-30 15:27:21 -04:00 |
|
austin
|
b5e8c71545
|
toolbar state mostly working
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-09-27 18:23:55 -04:00 |
|
austin
|
ccaaa47127
|
voxel selection item
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-20 20:59:23 -04:00 |
|
austin
|
63a302444f
|
shader fix, terrain editing fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-09-19 16:36:56 -04:00 |
|
austin
|
6088080257
|
work
|
2024-09-18 13:19:57 -04:00 |
|
austin
|
3d6b71bf01
|
initial hitstun implementation
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-17 21:58:15 -04:00 |
|
austin
|
963e8b6585
|
ui tests
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-15 15:47:58 -04:00 |
|
austin
|
efd2ff1bb7
|
fixes, docs, skeleton creature
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-14 21:45:51 -04:00 |
|
austin
|
cdd44bd362
|
bugfixes
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-12 19:13:34 -04:00 |
|
austin
|
8408d84055
|
massive entity spawning refactor
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-09-12 18:51:51 -04:00 |
|
austin
|
8430439509
|
foliage manager fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-09-11 19:02:53 -04:00 |
|
austin
|
5cce5e5ac1
|
Lots of testing work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-05 19:56:45 -04:00 |
|
austin
|
546a72eb80
|
more test repair work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-09-04 01:30:18 -04:00 |
|
austin
|
56b60695c5
|
viewport loading
|
2024-09-04 00:42:06 -04:00 |
|
austin
|
ebcf0865ee
|
server sync sprint tree
|
2024-09-03 22:36:30 -04:00 |
|
austin
|
1bdda9c2e4
|
change walk component package
|
2024-09-03 21:45:14 -04:00 |
|
austin
|
67a90d1e02
|
test client ability to attack
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-02 12:15:21 -04:00 |
|
austin
|
a4e6af4896
|
comment out error from clientsyncmanager
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-08-28 17:07:59 -04:00 |
|
austin
|
0a74bed5d6
|
network entity id translation fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-08-28 12:20:30 -04:00 |
|
austin
|
ab00782e93
|
wait on threads to join in engine shutdown
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-08-28 11:18:11 -04:00 |
|
austin
|
ff59891c39
|
testing fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-08-28 11:02:04 -04:00 |
|
austin
|
337da83070
|
ability to return to main menu from in game
|
2024-08-24 17:59:30 -04:00 |
|
austin
|
9bd2b6b38f
|
work on resetting scene on escaping to main menu
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-08-24 17:24:20 -04:00 |
|
austin
|
b5405081e7
|
fix testing bugs, leverage extensions
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-08-24 14:35:55 -04:00 |
|
austin
|
5563b4366f
|
thread manager
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2024-08-22 21:24:44 -04:00 |
|
austin
|
ea0902d22f
|
entity-scene testing tools
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-22 19:09:21 -04:00 |
|
austin
|
5ed2263fc5
|
testing work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-08-19 19:38:20 -04:00 |
|
austin
|
af4d1317fc
|
particle work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-18 18:27:23 -04:00 |
|
austin
|
d41f3f2b16
|
synchronization rotation fix
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-16 18:11:59 -04:00 |
|
austin
|
b37ee6c45f
|
netconfig file support
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-16 17:43:25 -04:00 |
|
austin
|
1314ceac06
|
attack bugfixes
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-16 15:55:21 -04:00 |
|