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						2024-09-02 18:30:26 -04:00 | 
					
					
						
						
							
							
							
						
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						2024-08-24 17:24:20 -04:00 | 
					
					
						
						
							
							
							
						
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						2024-08-22 21:24:44 -04:00 | 
					
					
						
						
							
							
							
						
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						2024-08-19 13:37:36 -04:00 | 
					
					
						
						
							
							
							
						
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						2024-08-18 18:27:23 -04:00 | 
					
					
						
						
							
							
							
						
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							server tlc
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-08-16 08:04:44 -04:00 | 
					
					
						
						
							
							
							
						
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							properly delete entities on the server
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-08-14 13:33:29 -04:00 | 
					
					
						
						
							
							
							
						
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						2024-08-13 15:51:46 -04:00 | 
					
					
						
						
							
							
							
						
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							movement anim interrupt, debug hit work
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-08-12 17:57:26 -04:00 | 
					
					
						
						
							
							
							
						
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							block sfx
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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							client-server physics synchronization
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-08-11 19:31:43 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							equipped item serialization
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-08-09 21:05:27 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							play audio on client when server has collision
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-08-08 14:10:26 -04:00 | 
					
					
						
						
							
							
							
						
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							option to load whole scene on init
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-07-29 14:53:39 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							properly leverage animation masks
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-07-28 16:56:58 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							life state synchronization
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-07-27 01:34:17 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							synchronizing object entities
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-07-27 00:15:50 -04:00 | 
					
					
						
						
							
							
							
						
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						2024-07-21 16:56:21 -04:00 | 
					
					
						
						
							
							
							
						
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							handle signals passing with no hooks
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-07-19 22:59:24 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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						2024-07-16 17:55:28 -04:00 | 
					
					
						
						
							
							
							
						
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							cleanup
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-07-13 21:12:05 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							scene/save refactor
						
						
						
						
						
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						2024-07-13 21:11:46 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							more cleanup
						
						
						
						
						
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						2024-06-14 13:58:10 -04:00 | 
					
					
						
						
							
							
							
						
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							network fixes, documentation, etc
						
						
						
						
						
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						2024-06-07 19:42:48 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							work on moving hitboxes to ode4j handling
						
						
						
						
						
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						2024-06-07 17:50:49 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							hitboxes - refactoring work, documentation
						
						
						
						
						
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						2024-05-26 13:28:11 -04:00 | 
					
					
						
						
							
							
							
						
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							async load texture atlas
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-05-07 21:39:20 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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						2024-04-17 19:34:25 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							rudimentary scene saving
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-03-24 21:51:11 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							menu refactoring
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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								austin
							
						 
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							Move physics to ODE-side
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-03-23 17:45:46 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							refactor btree interface location
						
						
						
						
						
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						2024-03-21 20:37:47 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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						2024-03-20 21:09:00 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							player entity debug menu
						
						
						
						
						
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						2024-03-20 18:57:48 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							fix fluid chunk model creating and flickering
						
						
						
						
						
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						2024-03-19 20:03:21 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							fluids are rendering albeit poorly
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-03-17 18:44:39 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Massive mesh refactor
						
						
						
						
						
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								austin
							
						 
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						2024-03-09 17:05:40 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Audio engine overhaul
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-03-09 15:54:47 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							finish bar graph implementation
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-03-07 17:26:28 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Full flow environment generation for gridded chunks
						
						
						
						
						
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						2024-02-25 19:59:40 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Physics consolidation
						
						
						
						
						
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						2023-11-05 12:28:19 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Procedural Tree Trunk code
						
						
						
						
						
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						2023-09-02 19:40:17 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Fix server physics and terrain generation
						
						
						
						
						
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						2023-07-15 20:16:17 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Physics fixes
						
						
						
						
						
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						2023-07-14 22:10:38 -04:00 | 
					
					
						
						
							
							
							
						
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