Commit Graph

112 Commits

Author SHA1 Message Date
austin
bd244b151d movement tree networking work
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2024-05-13 10:17:35 -04:00
austin
baf7bf976d first person camera
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-05-07 22:13:08 -04:00
austin
74b3140344 start work on synchronizing attack
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-05-05 16:52:03 -04:00
austin
172030b95d documentation
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-04-21 18:02:13 -04:00
austin
a1d03ef59e Fix items networking
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-04-21 17:41:50 -04:00
austin
34403c3155 UI work for level editor
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-04-13 14:15:04 -04:00
austin
7c8e536f80 bare minimum working ui update
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-04-04 18:15:10 -04:00
austin
b711111589 Remotery + extensive profiler usage 2024-03-23 23:19:06 -04:00
austin
a5c1667d9f Move physics to ODE-side
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-23 17:45:46 -04:00
austin
bfd7690403 fix fluid chunk model creating and flickering 2024-03-19 20:03:21 -04:00
austin
97edfacd41 fluids are rendering albeit poorly
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-17 18:44:39 -04:00
austin
7ab6cf96d9 Audio engine overhaul
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-09 15:54:47 -05:00
austin
3e6d918f16 documentation work
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-06 19:04:20 -05:00
austin
a5a669da90 Fix arena mode infinite load 2024-02-25 22:11:41 -05:00
austin
260043092d significant framerate improvement 2024-02-25 20:43:13 -05:00
austin
fa11fc9bec Full flow environment generation for gridded chunks 2024-02-25 19:59:40 -05:00
austin
45e0c98ee1 Convert gravity tree 2024-02-25 11:49:17 -05:00
austin
e924511883 synchronization full flow initial implementation 2024-02-24 21:38:29 -05:00
austin
b7d993ddbb work on synchronization 2023-12-28 15:37:32 -05:00
austin
b0dfee6be0 Sync work 2023-12-28 12:54:18 -05:00
austin
dc0a61c0dc Model global pretransforms + physics work 2023-12-02 18:24:05 -05:00
austin
c38fe6b322 Tidy up closing logic 2023-07-20 21:34:43 -04:00
austin
8f61e3e00e Fix SP debug mode 2023-07-09 15:49:31 -04:00
austin
a8941c5de7 Networked terrain editing 2023-06-13 18:50:23 -04:00
austin
3434edebf0 Ray casting 2023-06-06 00:12:18 -04:00
austin
8f06a025f0 First terrain commit 2023-06-03 17:27:30 -04:00
austin
e02a02eb5f Refactoring client location in codebased 2023-05-28 15:06:28 -04:00
austin
d8f234503a Move server terrain code to server folder 2023-05-28 15:00:46 -04:00
austin
ebec7a373e Separation of client and server logic
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2023-05-20 19:18:09 -04:00
austin
a27f9f8991 NetMonitor implementation 2023-04-29 18:25:42 -04:00
austin
ec9203b8d2 Work towards simplifying netcode for btrees 2023-04-22 19:20:32 -04:00
austin
b167062585 Scaffolding for various unit tests 2023-04-11 17:56:11 -04:00
austin
a895289eb2 Refactoring parts of code 2023-01-28 22:23:01 -05:00
austin
5874cac33b improve airplane movement + fix camera calculation 2023-01-01 23:53:58 -05:00
austin
9d9adea61f Fix airplane movement 2022-12-30 14:18:23 -05:00
austin
678b2803fd random sp world option 2022-10-10 20:51:23 -04:00
austin
cf9588f24f equipping networking partway 2022-06-06 18:11:05 -04:00
austin
4499a9e534 basic inventory networking 2022-05-17 14:27:54 -04:00
austin
c69e4e9c9e fix streaming character templates 2022-05-10 17:29:27 -04:00
austin
611ea8c0de fix movement tree networking again 2022-05-10 17:14:11 -04:00
austin
55cebdf33a implement attach point offset and tweak human 2022-05-09 22:28:12 -04:00
austin
74a9ea4a5f Fix player camera bug 2022-05-09 22:06:58 -04:00
austin
5c8000e4d4 Sending initial entity & removing DC'd player 2022-05-09 17:02:39 -04:00
austin
3e44bfbb79 conditional ping and pong echo to log 2022-05-09 15:10:00 -04:00
austin
ab5abb019f fix networking issues 2022-05-09 14:54:15 -04:00
austin
65d7c1ec44 auth 2022-05-08 21:39:56 -04:00
austin
331375f51d database work 2022-05-05 23:29:41 -04:00
austin
53242a5280 fix server only drawcells 2022-05-04 23:30:41 -04:00
austin
2c42b51907 streaming creature templates over network 2022-05-03 23:34:38 -04:00
austin
db8024232f networking creature templates 2022-05-03 21:42:07 -04:00