austin
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c473805510
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fluid chunk sleeping
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-01 17:03:43 -05:00 |
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austin
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6ce1c474d5
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fix fluid chunk indexing from java side
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-01 16:05:13 -05:00 |
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austin
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59be0068f1
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fix fluid sim null ptr bug
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-01 15:49:48 -05:00 |
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austin
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0e2c29d8a1
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explicit memory management of fluids
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-01 13:07:33 -05:00 |
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austin
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239af5e7ab
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multichunk fluidsim
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-30 20:22:18 -05:00 |
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austin
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03d583ee85
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metadata calculation on c side of fluidsim
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-30 19:52:10 -05:00 |
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austin
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f2fc2d2dc4
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actual fluid sim in bounded level
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-30 19:04:41 -05:00 |
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austin
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888cc254f3
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more fluid dimensions work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-30 17:25:26 -05:00 |
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austin
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40ae429417
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update fluid chunk dims
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-30 17:08:18 -05:00 |
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austin
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57ab3158fe
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work on integrating c fluid sim
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-30 16:33:53 -05:00 |
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austin
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5174572fb8
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Migrate C code
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-30 14:32:35 -05:00 |
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austin
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72e6a6d0cb
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server fluid storage conversion
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-30 13:23:20 -05:00 |
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austin
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dfc59e0ea6
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fluid work
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2024-11-29 21:19:59 -05:00 |
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austin
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97edfacd41
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fluids are rendering albeit poorly
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-17 18:44:39 -04:00 |
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