austin
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c2523b21bf
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procedurally generated block item types
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2025-01-24 17:34:49 -05:00 |
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austin
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ab5e65b14f
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fix memory leak
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-07 15:37:20 -05:00 |
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austin
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391a727709
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homogenous fluid chunk work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-01 17:43:18 -05:00 |
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austin
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0e2c29d8a1
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explicit memory management of fluids
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-01 13:07:33 -05:00 |
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austin
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586232dd79
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fluid update work
studiorailgun/Renderer/pipeline/head Build queued...
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2024-12-01 12:02:16 -05:00 |
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austin
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40ae429417
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update fluid chunk dims
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-30 17:08:18 -05:00 |
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austin
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0f85b0ac92
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remove concurrent datastructures
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2024-11-29 21:36:05 -05:00 |
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austin
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856e0a6b22
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more cleanup
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2024-07-13 16:00:48 -04:00 |
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austin
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b711111589
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Remotery + extensive profiler usage
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2024-03-23 23:19:06 -04:00 |
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austin
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077cffa2e2
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smooth fluid voxel animation
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-20 08:50:32 -04:00 |
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austin
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bfd7690403
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fix fluid chunk model creating and flickering
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2024-03-19 20:03:21 -04:00 |
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austin
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97edfacd41
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fluids are rendering albeit poorly
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-17 18:44:39 -04:00 |
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austin
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76875cb8cb
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Massive mesh refactor
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2024-03-09 20:05:47 -05:00 |
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austin
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e225cac5cf
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Fluid simulation scaffolding
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2023-07-01 09:34:10 -04:00 |
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