austin
|
dc00a20bb0
|
reduce projection near clip + grass work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-21 13:31:15 -05:00 |
|
austin
|
c2aacdd2ae
|
more optimizations
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-11 16:08:26 -05:00 |
|
austin
|
8ddbe36b3d
|
terrain optimizations
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-11 12:22:46 -05:00 |
|
austin
|
183c98367c
|
WorldOctTree small updates
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-11 11:11:41 -05:00 |
|
austin
|
1b5d6c1795
|
Terrain optimizations
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-11 10:23:49 -05:00 |
|
austin
|
d2ccf3c479
|
rewrite client side chunks + transvoxel integration
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-11-04 13:51:04 -05:00 |
|
austin
|
8408d84055
|
massive entity spawning refactor
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-09-12 18:51:51 -04:00 |
|
austin
|
8430439509
|
foliage manager fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-09-11 19:02:53 -04:00 |
|
austin
|
ce8261aa13
|
octree foliage work
|
2024-09-11 17:33:21 -04:00 |
|
austin
|
706d25de56
|
3d spline implementation
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-10 01:32:21 -04:00 |
|
austin
|
73a5d79bc2
|
tests, datastructure, debug work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-09-08 21:39:54 -04:00 |
|
austin
|
ef0c2ee7ca
|
octree implementation
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-08-22 18:03:48 -04:00 |
|