| 
							
							
								 austin | e671cda62d | hitboxes, ui, bug fixes, network fixes, etc 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-06-14 13:58:10 -04:00 |  | 
			
				
					| 
							
							
								 austin | a30ac75573 | work on moving hitboxes to ode4j handling | 2024-06-07 17:50:49 -04:00 |  | 
			
				
					| 
							
							
								 austin | b711111589 | Remotery + extensive profiler usage | 2024-03-23 23:19:06 -04:00 |  | 
			
				
					| 
							
							
								 austin | a5c1667d9f | Move physics to ODE-side 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-03-23 17:45:46 -04:00 |  | 
			
				
					| 
							
							
								 austin | 027c93d4c7 | Collision optimization 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-03-09 17:40:40 -05:00 |  | 
			
				
					| 
							
							
								 austin | 5356b3e325 | Proper frustum culling 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-02-29 19:14:17 -05:00 |  | 
			
				
					| 
							
							
								 austin | 174126912e | Physics fix | 2023-12-02 22:19:17 -05:00 |  | 
			
				
					| 
							
							
								 austin | e43ce32d70 | Docs + fixes | 2023-11-05 14:00:39 -05:00 |  | 
			
				
					| 
							
							
								 austin | b4426c413b | Physics consolidation | 2023-11-05 12:28:19 -05:00 |  |