austin
							
						 
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							161f40ee04
							
						
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							synchronizing object entities
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit 
				
			 
		
		
	 
 
	 
						
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						2024-07-27 00:15:50 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							e671cda62d
							
						
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							hitboxes, ui, bug fixes, network fixes, etc
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-06-14 13:58:10 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							dc0a61c0dc
							
						
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							Model global pretransforms + physics work
						
						
						
						
						
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						2023-12-02 18:24:05 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							ac2d76cd01
							
						
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							Collision mesh generation in scene loader
						
						
						
						
						
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						2022-12-11 12:28:53 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							2049692634
							
						
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							partway to floating island object
						
						
						
						
						
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						2022-06-15 15:53:40 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							3d54fe3076
							
						
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							Start work on non-item non-creature objects
						
						
						
						
						
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						2022-03-26 18:51:22 -04:00 | 
					
					
						
						
							
							
							
						
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