austin
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f457decb5f
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rename client fall tree
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-04 21:37:29 -04:00 |
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austin
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4571adc4a7
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move tree package
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-04 21:32:52 -04:00 |
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austin
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67a90d1e02
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test client ability to attack
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 12:15:21 -04:00 |
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austin
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1314ceac06
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attack bugfixes
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-16 15:55:21 -04:00 |
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austin
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51e028d9bb
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fixes
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2024-08-16 15:52:02 -04:00 |
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austin
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37db40dc22
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viewmodel fps fix, audio fix, docs
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-15 18:23:00 -04:00 |
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austin
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d15ba2445a
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client animation offset by network delay
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-15 16:46:10 -04:00 |
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austin
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438766d052
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moving files around
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-10 18:00:53 -04:00 |
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austin
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9349b35596
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equipped item serialization
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-09 21:05:27 -04:00 |
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austin
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920f3912de
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attack animation sounds
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-06 13:27:44 -04:00 |
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austin
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056e631240
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dual-hand equipping animation logic
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-04 16:18:35 -04:00 |
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austin
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8d6b4f71b8
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cleanup autogen bug
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2024-07-31 17:30:30 -04:00 |
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austin
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07d18b6126
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small cleanup
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-31 17:19:30 -04:00 |
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austin
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6cf8edf9f2
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sync btree constructor refactor
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-31 16:50:01 -04:00 |
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austin
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cc2ff6a93a
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Swapping attack tree to use unified animation obj
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-28 17:23:02 -04:00 |
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austin
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126a8f79c8
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animation priority categories
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-28 15:27:57 -04:00 |
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austin
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ad823fcbb4
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unify animation data on disk
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-28 14:51:20 -04:00 |
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austin
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57f2befc0e
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animation/attachment bugfix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-26 23:12:19 -04:00 |
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austin
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8484fad7da
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animation flickering bugfixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-26 20:59:59 -04:00 |
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austin
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570086c2cc
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2h katana
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-24 12:49:44 -04:00 |
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austin
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e671cda62d
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hitboxes, ui, bug fixes, network fixes, etc
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-06-14 13:58:10 -04:00 |
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austin
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4ae09e7afb
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network fixes, documentation, etc
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2024-06-07 19:42:48 -04:00 |
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austin
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a30ac75573
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work on moving hitboxes to ode4j handling
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2024-06-07 17:50:49 -04:00 |
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austin
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b1d79dbc16
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hitboxes - refactoring work, documentation
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2024-05-26 13:28:11 -04:00 |
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austin
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29f5496e23
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foliage fix, first person view model, other fixes
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-05-24 22:52:42 -04:00 |
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austin
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bd244b151d
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movement tree networking work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-05-13 10:17:35 -04:00 |
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austin
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ac12b3f5a8
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async load texture atlas
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-05-07 21:39:20 -04:00 |
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austin
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74b3140344
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start work on synchronizing attack
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-05-05 16:52:03 -04:00 |
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