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						2025-05-15 15:19:52 -04:00 | 
					
					
						
						
							
							
							
						
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						2025-05-15 13:12:34 -04:00 | 
					
					
						
						
							
							
							
						
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							client state
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2025-05-15 11:53:51 -04:00 | 
					
					
						
						
							
							
							
						
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							cleanup todos
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2025-05-05 22:46:56 -04:00 | 
					
					
						
						
							
							
							
						
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						2025-04-16 16:47:05 -04:00 | 
					
					
						
						
							
							
							
						
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						2025-04-16 12:28:27 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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						2025-03-29 16:08:37 -04:00 | 
					
					
						
						
							
							
							
						
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						2024-12-01 15:21:54 -05:00 | 
					
					
						
						
							
							
							
						
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							fix block meshes
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-11-24 11:16:31 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							bug fixes + shader refactor
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-11-20 20:14:53 -05:00 | 
					
					
						
						
							
							
							
						
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						2024-11-19 11:45:35 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							chunk data storage dimension change
						
						
						
						
						
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						2024-11-11 11:08:22 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							rewrite client side chunks + transvoxel integration
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-11-04 13:51:04 -05:00 | 
					
					
						
						
							
							
							
						
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							fixes, docs, skeleton creature
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-09-14 21:45:51 -04:00 | 
					
					
						
						
							
							
							
						
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						2024-09-02 18:30:26 -04:00 | 
					
					
						
						
							
							
							
						
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						2024-08-18 18:27:23 -04:00 | 
					
					
						
						
							
							
							
						
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						2024-08-14 13:33:29 -04:00 | 
					
					
						
						
							
							
							
						
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						2024-08-13 15:51:46 -04:00 | 
					
					
						
						
							
							
							
						
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							movement anim interrupt, debug hit work
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-08-12 17:57:26 -04:00 | 
					
					
						
						
							
							
							
						
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							play audio on client when server has collision
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-08-08 14:10:26 -04:00 | 
					
					
						
						
							
							
							
						
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						2024-07-27 01:34:17 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							synchronizing object entities
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-07-27 00:15:50 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							scene/save refactor
						
						
						
						
						
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						2024-07-13 21:11:46 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							more cleanup
						
						
						
						
						
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						2024-07-13 16:00:48 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							hitboxes, ui, bug fixes, network fixes, etc
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-06-14 13:58:10 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							network fixes, documentation, etc
						
						
						
						
						
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						2024-06-07 19:42:48 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							work on moving hitboxes to ode4j handling
						
						
						
						
						
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						2024-06-07 17:50:49 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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						2024-04-13 14:15:04 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Massive mesh refactor
						
						
						
						
						
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						2024-03-09 20:05:47 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Physics consolidation
						
						
						
						
						
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						2023-11-05 12:28:19 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Fix server physics and terrain generation
						
						
						
						
						
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						2023-07-15 20:16:17 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Ray casting
						
						
						
						
						
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						2023-06-06 00:12:18 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							First terrain commit
						
						
						
						
						
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						2023-06-03 17:27:30 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Refactoring client location in codebased
						
						
						
						
						
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						2023-05-28 15:06:28 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Move server terrain code to server folder
						
						
						
						
						
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						2023-05-28 15:00:46 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Separation of client and server logic
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2023-05-20 19:18:09 -04:00 | 
					
					
						
						
							
							
							
						
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