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anim
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First pass at attacking
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2021-07-03 23:25:11 -04:00 |
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assetmanager
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Managing textures in asset manager
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2021-06-28 00:41:42 -04:00 |
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framebuffer
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Better rendering on mac
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2021-07-10 13:53:49 -04:00 |
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light
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Start work on collision update and virtual sim
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2021-07-10 19:43:00 -04:00 |
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Light
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reorganization + logging + networking fixes
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2021-06-27 14:33:13 -04:00 |
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texture
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Overhaul build process + launcher + file loading
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2021-06-25 23:19:09 -04:00 |
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ui
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Collision/physics engine
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2021-07-19 01:21:46 -04:00 |
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Actor.java
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Particle system!
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2021-07-04 23:50:38 -04:00 |
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ActorUtils.java
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First pass at attacking
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2021-07-03 23:25:11 -04:00 |
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Bone.java
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Refactoring, terrain, lots of changes
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2021-04-01 23:08:49 -04:00 |
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Camera.java
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First working version of proper networking
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2021-05-21 21:19:00 -04:00 |
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Material.java
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Managing textures in asset manager
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2021-06-28 00:41:42 -04:00 |
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Mesh.java
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Particle system!
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2021-07-04 23:50:38 -04:00 |
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Model.java
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Particle system!
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2021-07-04 23:50:38 -04:00 |
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ModelUtils.java
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Particle system!
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2021-07-04 23:50:38 -04:00 |
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RenderingEngine.java
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Collision/physics engine
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2021-07-19 01:21:46 -04:00 |
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RenderUtils.java
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Particle system!
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2021-07-04 23:50:38 -04:00 |