626 B
		
	
	
	
	
	
	
	
			
		
		
	
	
			626 B
		
	
	
	
	
	
	
	
@page bigthings Big Things I want to build
and may or may not have the sanity to build
DONE:
- Transvoxel Algorithm
TODO(?):
- 
Unify the octtree rendering services into a single octree 
- 
CFD 
- 
Internal Boundaries 
- 
Multigrid optimization 
- 
Network optimization 
- 
Building cube voxels w/ LOD 
- 
Tools to build voxels 
- 
Audio Ray Tracing 
- 
Hair/Cloth Simulation 
- 
Massive scale creature groups (ie 10k armies) 
- 
Use HTML to define ui windows 
- 
Language file for translation 
- 
Live reloading of scripts 
- 
Async asset reloading (including data files) 
- 
Maybe look into using PhysX bindings?