Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
40 lines
1.1 KiB
Markdown
40 lines
1.1 KiB
Markdown
@page currenttarget Current Target
|
|
+ Upgrade editor
|
|
- Position & Rotation gismo tools
|
|
+ Spawn underground
|
|
- Script engine ability to play effects
|
|
- Script engine ability to play animations on an actor
|
|
- Script engine ability to apply cameras
|
|
- Script engine ability to show/hide ui
|
|
+ Lock first room behind interacting with a door
|
|
- Tutorial hint for interacting with things
|
|
- Implement doors
|
|
+ Lock second room behind picking up an old sword and hitting a switch
|
|
- Old sword item
|
|
- Switch that requires being hit
|
|
- Door that can be locked
|
|
+ Portal to tutorial hub area
|
|
- Portals
|
|
- Switching realms
|
|
- Loading realms on demand
|
|
|
|
+ rearchitecture
|
|
|
|
+ fix the vibes
|
|
Ticketed randomizer node for BTs to more heavily weight attacking and waiting
|
|
|
|
+ non-feedback requirements
|
|
|
|
+ feedback driven requirements
|
|
Crouching
|
|
Model clothing, hair for the human
|
|
particles, light on sword collision
|
|
Objectives
|
|
- PVP arena mode initially?
|
|
- Spawn player at start of a dungeon
|
|
- Spawn player in a town with a quest to complete a nearby dungeon
|
|
|
|
+ bug fixes
|
|
|
|
+ unreproducible bugs
|