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ai
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melee ai targeting fix
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2024-09-05 00:48:43 -04:00 |
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character
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more test repair work
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2024-09-04 01:30:18 -04:00 |
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collision
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recoil on attack block
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2024-09-09 17:08:02 -04:00 |
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content
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spawning units
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2024-09-02 16:52:34 -04:00 |
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datacell
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make script engine optional for startup
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2024-09-10 18:13:08 -04:00 |
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db
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more cleanup
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2024-07-13 16:00:48 -04:00 |
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entitygroup
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Part 1 of entitymanager->scene refactor
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2023-04-06 23:19:01 -04:00 |
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fluid
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prevent buffer flip on position of 0
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2024-09-01 19:06:10 -04:00 |
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gen
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tests, datastructure, debug work
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2024-09-08 21:39:54 -04:00 |
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pathfinding
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more cleanup
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2024-07-13 16:00:48 -04:00 |
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player
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block synchronization
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2024-06-18 18:41:33 -04:00 |
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poseactor
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recoil on attack block
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2024-09-09 17:08:02 -04:00 |
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region
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Part 1 of entitymanager->scene refactor
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2023-04-06 23:19:01 -04:00 |
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saves
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voxel selection popout fixes
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2024-09-10 19:32:09 -04:00 |
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simulation
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particle work
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2024-08-18 18:27:23 -04:00 |
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terrain
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prevent buffer flip on position of 0
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2024-09-01 19:06:10 -04:00 |
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utils
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hooks implementation
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2024-07-16 17:55:28 -04:00 |
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MainServerFunctions.java
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server tlc
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2024-08-16 08:04:44 -04:00 |