423 B
423 B
@page highleveldesignindex High Level Game Design
Discussion of, at a high game-design level, how everything should work and connect together
[TOC]
- @subpage biomesindex
- @subpage macroWorldPartitioning
- @subpage terraingenerationideas
- @subpage streamintegrationideas
- @subpage magicindex
- @subpage creaturesindex
- @subpage macrosimtimeline
- @subpage narrativemanager
- @subpage itemsindex
- @subpage puzzleindex