Renderer/README.md
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integrate cmake + ninja
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# Storm Engine
A multiplayer-focused game engine
## Building
### Cloning
When cloning the repo, make sure to grab all submodules with `git clone --recurse-submodules git@git.austinwhoover.com:studiorailgun/Renderer.git`
### Windows
1. Install
- [gitbash](https://git-scm.com/downloads)
- [choco](https://chocolatey.org/install)
- [Eclipse Temurin 17](https://adoptium.net/temurin/releases/)
- [maven](https://maven.apache.org/download.cgi)
- [7zip](https://www.7-zip.org/)
2. From choco install
- [mingw](https://community.chocolatey.org/packages/mingw)
- [make](https://community.chocolatey.org/packages/make)
- [cmake](https://community.chocolatey.org/packages/cmake)
- [ninja](https://community.chocolatey.org/packages/ninja)
3. Run build.sh
The build will be in `<Project Directory>/build`
### Alternate Build Profiles
Several build profiles are defined in maven to support different functions
- fast - Only runs the fast unit tests
- integration - Runs the integration tests
- integrationDebug - Runs the integration tests with the memory-debug jar linked
## Documentation
### Building
The documentation uses [Doxygen](https://github.com/doxygen/doxygen) to build.
On windows, it's recommended to use [Doxywizard](https://www.doxygen.nl/manual/doxywizard_usage.html) to build the documentation.
To build
- Open the file `<Project Directory>/docs/Doxyfile`
- Navigate to the `Run` tab
- Click `Run doxygen`
- Click `Show HTML output`