Renderer/src/main/java/electrosphere/entity/state
austin 8c0a7697d0
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
block synchronization
2024-06-18 18:41:33 -04:00
..
attack hitboxes, ui, bug fixes, network fixes, etc 2024-06-14 13:58:10 -04:00
block block synchronization 2024-06-18 18:41:33 -04:00
client work on moving hitboxes to ode4j handling 2024-06-07 17:50:49 -04:00
collidable Move physics to ODE-side 2024-03-23 17:45:46 -04:00
equip block synchronization 2024-06-18 18:41:33 -04:00
foliage hitboxes, ui, bug fixes, network fixes, etc 2024-06-14 13:58:10 -04:00
gravity block synchronization 2024-06-18 18:41:33 -04:00
hitbox hitboxes, ui, bug fixes, network fixes, etc 2024-06-14 13:58:10 -04:00
idle block synchronization 2024-06-18 18:41:33 -04:00
inventory documentation 2024-04-21 18:02:13 -04:00
life hitboxes, ui, bug fixes, network fixes, etc 2024-06-14 13:58:10 -04:00
movement block synchronization 2024-06-18 18:41:33 -04:00
rotator refactor btree interface location 2024-03-21 20:37:47 -04:00
server work on moving hitboxes to ode4j handling 2024-06-07 17:50:49 -04:00
view rotator system 2022-04-02 22:27:34 -04:00
LookAtState.java Update goblin model 2021-11-19 18:32:55 -05:00
ParticleTree.java refactor btree interface location 2024-03-21 20:37:47 -04:00
RagdollTree.java Behavior trees, Cell management, new humanoid model, animations, 2021-05-16 18:20:02 -04:00