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ai
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fix block tree not firing
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2024-11-29 11:21:02 -05:00 |
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block
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better chunk position hashing algo
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2025-03-30 17:10:53 -04:00 |
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character
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fix homogenous flagging on cell managers
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2024-12-03 18:26:23 -05:00 |
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chemistry
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chemistry engine, biome notes
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2024-10-23 16:05:33 -04:00 |
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collision
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unarmed combat
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2025-04-03 17:50:15 -04:00 |
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content
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better chunk position hashing algo
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2025-03-30 17:10:53 -04:00 |
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datacell
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bugfixes
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2025-04-04 18:43:20 -04:00 |
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db
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fix tests
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2024-11-29 23:09:58 -05:00 |
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entitygroup
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Part 1 of entitymanager->scene refactor
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2023-04-06 23:19:01 -04:00 |
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fluid
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performance fix
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2025-03-27 15:16:13 -04:00 |
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gen
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tests, datastructure, debug work
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2024-09-08 21:39:54 -04:00 |
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pathfinding
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more cleanup
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2024-07-13 16:00:48 -04:00 |
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player
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bush harvesting
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2025-04-04 19:36:29 -04:00 |
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poseactor
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bugfixes
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2025-04-04 18:43:20 -04:00 |
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region
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Part 1 of entitymanager->scene refactor
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2023-04-06 23:19:01 -04:00 |
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saves
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homogenous world type
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2025-04-02 12:10:00 -04:00 |
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simulation
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bugfixes
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2025-04-04 18:43:20 -04:00 |
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terrain
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default macro gen randomizes biomes now
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2025-04-02 17:36:53 -04:00 |
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utils
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hooks implementation
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2024-07-16 17:55:28 -04:00 |
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MainServerFunctions.java
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optimizations
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2025-03-28 23:19:09 -04:00 |