368 B
368 B
@page structuresandbuildings Structures and Buildings
For this, I think we're going to try for 0.25 meter cube voxels in a separate mesh from the terrain. This will allow for LOD at long distance with good scaling.
0.25 meter cubed voxels are going to be 256kb/chunk uncompressed. That's 250mb/1000 chunks
Problems to be solved: LOD alongside terrain marching cubes