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auth
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Refactoring parts of code
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2023-01-28 22:23:01 -05:00 |
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client
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Make debug sp work eventually load
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2024-03-21 19:12:29 -04:00 |
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collision
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Defer physics overhaul 4 for larger timeblock
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2024-03-21 20:31:12 -04:00 |
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controls
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ground move refactor
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2024-03-21 18:47:07 -04:00 |
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engine
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Make debug sp work eventually load
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2024-03-21 19:12:29 -04:00 |
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entity
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Provide way to usurp frustum culling on actor
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2024-03-21 19:01:51 -04:00 |
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game
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Audio engine overhaul
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2024-03-09 15:54:47 -05:00 |
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logger
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basic visuals work
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2024-03-17 18:54:33 -04:00 |
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menu
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fix actor panel rendering
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2024-03-21 20:01:42 -04:00 |
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net
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fix fluid chunk model creating and flickering
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2024-03-19 20:03:21 -04:00 |
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renderer
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refactor ui framework to use openglstate
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2024-03-21 19:51:42 -04:00 |
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script
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Networked terrain editing
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2023-06-13 18:50:23 -04:00 |
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server
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Make debug sp work eventually load
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2024-03-21 19:12:29 -04:00 |
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util
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Massive mesh refactor
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2024-03-09 20:05:47 -05:00 |