| .. | 
		
		
			
			
			
			
				| anime | ShaderOptions,ui debug draw bound,start regions | 2022-11-21 11:20:36 -05:00 | 
		
			
			
			
			
				| clouds1 | work on fully shader volumetric | 2022-04-18 20:01:56 -04:00 | 
		
			
			
			
			
				| flame1 | Campfire1 | 2022-02-27 18:04:59 -05:00 | 
		
			
			
			
			
				| flame2 | volumetric fire shader | 2022-03-02 21:10:13 -05:00 | 
		
			
			
			
			
				| fluid1 | Fluid simulation scaffolding | 2023-07-01 09:34:10 -04:00 | 
		
			
			
			
			
				| fluid2 | basic visuals work | 2024-03-17 18:54:33 -04:00 | 
		
			
			
			
			
				| foliage | grass fix | 2024-04-21 21:12:19 -04:00 | 
		
			
			
			
			
				| font | bare minimum working ui update | 2024-04-04 18:15:10 -04:00 | 
		
			
			
			
			
				| grass1 | TextInput element fixed, more assets | 2022-03-19 23:58:06 -04:00 | 
		
			
			
			
			
				| instanced | Proper tree transforms | 2023-09-09 14:58:13 -04:00 | 
		
			
			
			
			
				| lightDepth | equipping networking partway | 2022-06-06 18:11:05 -04:00 | 
		
			
			
			
			
				| oit | Renderer param drill organization + OIT debugging | 2023-04-28 21:53:59 -04:00 | 
		
			
			
			
			
				| particleBillboard | Particle system! | 2021-07-04 23:50:38 -04:00 | 
		
			
			
			
			
				| plane | toggle ui element | 2024-07-13 23:34:54 -04:00 | 
		
			
			
			
			
				| reflectTest | Overhaul build process + launcher + file loading | 2021-06-25 23:19:09 -04:00 | 
		
			
			
			
			
				| screentexture | OIT start | 2022-03-18 17:19:45 -04:00 | 
		
			
			
			
			
				| shaderlib | fix fluid chunk model creating and flickering | 2024-03-19 20:03:21 -04:00 | 
		
			
			
			
			
				| skybox | Fix skybox tracking potentially | 2021-07-25 23:34:04 -04:00 | 
		
			
			
			
			
				| skysphere | Shader overwriting | 2022-02-17 22:48:21 -05:00 | 
		
			
			
			
			
				| smoke1 | ui debug tools,macos settings,javascript engine | 2022-12-06 20:01:53 -05:00 | 
		
			
			
			
			
				| terrain | ShaderOptions,ui debug draw bound,start regions | 2022-11-21 11:20:36 -05:00 | 
		
			
			
			
			
				| terrain2 | texture atlasing for terrain w/ triplanar mapping | 2024-05-04 16:11:18 -04:00 | 
		
			
			
			
			
				| ui | ui debug tools,macos settings,javascript engine | 2022-12-06 20:01:53 -05:00 | 
		
			
			
			
			
				| volumeBuffer | Volumetric rendering | 2022-03-01 23:24:46 -05:00 | 
		
			
			
			
			
				| water1 | TextInput element fixed, more assets | 2022-03-19 23:58:06 -04:00 | 
		
			
			
			
			
				| FragmentShader.fs | Procedural Tree Trunk code | 2023-09-02 19:40:17 -04:00 | 
		
			
			
			
			
				| shaderoptions.json | ShaderOptions,ui debug draw bound,start regions | 2022-11-21 11:20:36 -05:00 | 
		
			
			
			
			
				| VertexShader.vs | Fix obnoxious normals bug in shader | 2022-02-16 20:28:44 -05:00 | 
		
			
			
			
			
				| VertexShaderNoBones.vs | Overhaul build process + launcher + file loading | 2021-06-25 23:19:09 -04:00 |