| ai | fix block tree not firing | 2024-11-29 11:21:02 -05:00 | 
		
			
			
			
			
				| block | terrain chunk file dedicated folder | 2024-12-03 18:39:19 -05:00 | 
		
			
			
			
			
				| character | fix homogenous flagging on cell managers | 2024-12-03 18:26:23 -05:00 | 
		
			
			
			
			
				| chemistry | chemistry engine, biome notes | 2024-10-23 16:05:33 -04:00 | 
		
			
			
			
			
				| collision | initial hitstun implementation | 2024-09-17 21:58:15 -04:00 | 
		
			
			
			
			
				| content | terrain chunk file dedicated folder | 2024-12-03 18:39:19 -05:00 | 
		
			
			
			
			
				| datacell | terrain chunk file dedicated folder | 2024-12-03 18:39:19 -05:00 | 
		
			
			
			
			
				| db | fix tests | 2024-11-29 23:09:58 -05:00 | 
		
			
			
			
			
				| entitygroup | Part 1 of entitymanager->scene refactor | 2023-04-06 23:19:01 -04:00 | 
		
			
			
			
			
				| fluid | move world generation menu functions | 2024-12-03 14:05:54 -05:00 | 
		
			
			
			
			
				| gen | tests, datastructure, debug work | 2024-09-08 21:39:54 -04:00 | 
		
			
			
			
			
				| pathfinding | more cleanup | 2024-07-13 16:00:48 -04:00 | 
		
			
			
			
			
				| player | fix block tree not firing | 2024-11-29 11:21:02 -05:00 | 
		
			
			
			
			
				| poseactor | Start to standardize on doubles for positions | 2024-12-03 20:54:21 -05:00 | 
		
			
			
			
			
				| region | Part 1 of entitymanager->scene refactor | 2023-04-06 23:19:01 -04:00 | 
		
			
			
			
			
				| saves | move world generation menu functions | 2024-12-03 14:05:54 -05:00 | 
		
			
			
			
			
				| simulation | fixes to foliage rendering | 2024-11-08 17:54:48 -05:00 | 
		
			
			
			
			
				| terrain | fix placing character at end of world bounds | 2024-12-03 21:30:43 -05:00 | 
		
			
			
			
			
				| utils | hooks implementation | 2024-07-16 17:55:28 -04:00 | 
		
			
			
			
			
				| MainServerFunctions.java | fixes to foliage rendering | 2024-11-08 17:54:48 -05:00 |