47 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			47 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| ==Bugs I noticed==
 | |
| does not render if resolution isnt 1920x1080
 | |
| weird menu interaction potential crash
 | |
| items fall below floor
 | |
| 
 | |
| ==Negatives==
 | |
| ui has no spacing, small options in center of screen
 | |
| no art in main menu, no splash screen, no title screen, no art in way words are presented
 | |
| no music
 | |
| text and ui issues (getting into the game) (not center aligned, jump to top left, no space between words)
 | |
| Ground texture loops
 | |
| No real skybox
 | |
| No reason for different button presses for each inventory item
 | |
| Characters look ugly
 | |
| Animations are unfinished
 | |
| No feedback on when sword hit person (other than particles/audio)
 | |
| Movement of character was fairly responsive, but weight of momentum was off (if stop pressing button, keep drifting)
 | |
| No objective
 | |
| No progression direction
 | |
| No options to do anything
 | |
| Nothing had any sound effects to anything
 | |
| Viewmodel was bad
 | |
| Perspective was awkward and static
 | |
| Felt wrong that couldn't do anything with hands other than pick up tools
 | |
| Expected Ctrl to crouch
 | |
| menu sfx is bad
 | |
| 
 | |
| ==Positives==
 | |
| Not bloated yet
 | |
| Loaded on first try (didn't lag out)
 | |
| Connect worked on first press
 | |
| Loading didn't take time
 | |
| No lengthy tutorial
 | |
| Spacebar worked as expected
 | |
| 
 | |
| ==Parts I was looking for feedback on in particular==
 | |
| Hitlag on collision from weapons
 | |
| Swings had no wind up and no follow through
 | |
| Animations for swing are responsive (good!), but a slighty windup and lots of followthrough/reset is important
 | |
|  - Screen shake/sway could be useful
 | |
|  - Hard to tell range of sword
 | |
|  - Something about perspective of view model was weird (fish eye maybe made it weird?)
 | |
|  - Blocking felt good
 | |
|   - It came up fast
 | |
|   - SFX was good
 | |
|  - No health or stakes
 |