Renderer/src/main/java/electrosphere/entity
austin 8284697812
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optimize voxel rasterize data passthrough
2024-11-19 13:01:44 -05:00
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btree massive entity spawning refactor 2024-09-12 18:51:51 -04:00
scene Voxel system improvements 2024-11-17 15:40:59 -05:00
state hitbox fix + mountain gen 2024-11-17 14:32:18 -05:00
types optimize voxel rasterize data passthrough 2024-11-19 13:01:44 -05:00
ClientEntityUtils.java fixing up gridded data cell manager 2024-11-13 21:08:32 -05:00
DrawableUtils.java Provide way to usurp frustum culling on actor 2024-03-21 19:01:51 -04:00
Entity.java Data View for entities in debug menu 2024-09-02 19:27:42 -04:00
EntityCreationUtils.java implement crafting 2024-11-16 18:38:43 -05:00
EntityDataStrings.java Voxel system improvements 2024-11-17 15:40:59 -05:00
EntityTags.java Convert volumetric + shadow pass to entity tags 2024-11-08 18:38:40 -05:00
EntityUtils.java grid manager entity and player tracking overhaul 2024-11-08 12:11:40 -05:00
ServerEntityUtils.java fixing up gridded data cell manager 2024-11-13 21:08:32 -05:00