Commit Graph

412 Commits

Author SHA1 Message Date
austin
8284697812 optimize voxel rasterize data passthrough
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2024-11-19 13:01:44 -05:00
austin
4d9047d8cf bugfixes
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2024-11-19 11:45:35 -05:00
austin
a44255060d Voxel system improvements
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2024-11-17 15:40:59 -05:00
austin
596b0f6624 hitbox fix + mountain gen
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2024-11-17 14:32:18 -05:00
austin
9bd81242fc implement crafting
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2024-11-16 18:38:43 -05:00
austin
851875b62f Visual updates + fixes
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2024-11-15 15:54:30 -05:00
austin
d0235a01d6 major script engine work
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2024-11-15 15:10:42 -05:00
austin
64a3628316 Add interaction usage data and functionality
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2024-11-14 19:49:31 -05:00
austin
e1ec69c230 spawn item automatic generation
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2024-11-14 15:14:36 -05:00
austin
dda20e55cc implement loot drops from entities
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2024-11-13 23:04:35 -05:00
austin
9a20a64d5b fixing up gridded data cell manager
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2024-11-13 21:08:32 -05:00
austin
755db7ba72 editor entity support
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2024-11-13 18:55:02 -05:00
austin
a32f6200cc fixes + generator work
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2024-11-13 15:49:52 -05:00
austin
d06d5d4506 homogenous value fixes
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2024-11-11 17:07:30 -05:00
austin
c2aacdd2ae more optimizations
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2024-11-11 16:08:26 -05:00
austin
8ddbe36b3d terrain optimizations
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2024-11-11 12:22:46 -05:00
austin
1b5d6c1795 Terrain optimizations
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2024-11-11 10:23:49 -05:00
austin
4d6db78059 ClientDrawCellManager optimizations
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2024-11-10 14:51:29 -05:00
austin
cc60818e35 js chunkgen + fixes + scriptengine work
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2024-11-09 20:04:44 -05:00
austin
86e61b7a0e Convert volumetric + shadow pass to entity tags
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2024-11-08 18:38:40 -05:00
austin
a9c74e8d50 fixes to foliage rendering
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2024-11-08 17:54:48 -05:00
austin
795fbb6a1c grid manager entity and player tracking overhaul
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2024-11-08 12:11:40 -05:00
austin
e12dd55703 hook up content generation to test gen realm
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2024-11-07 18:44:07 -05:00
austin
36e261b054 terrain lod bounding sphere fix
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2024-11-07 14:59:25 -05:00
austin
d2ccf3c479 rewrite client side chunks + transvoxel integration
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2024-11-04 13:51:04 -05:00
austin
4d6278d21f fix + docs + refactor mathutils
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2024-10-28 16:15:24 -04:00
austin
aa70f39eb9 terrain generation testing realm
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2024-10-23 13:07:08 -04:00
austin
3b521e3197 editor entity
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2024-10-22 11:29:14 -04:00
austin
c8e3a251d5 add unarmed combat
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2024-10-21 11:01:16 -04:00
austin
b9f0eef20e fix katana idle animations
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2024-10-21 10:40:58 -04:00
austin
ef724d3832 fix inventory message for undefined id on client 2024-10-21 09:44:43 -04:00
austin
1cb93b04f6 fix debug sp launcher 2024-10-20 12:01:50 -04:00
austin
6409d752de non-Lsystem pine tree
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2024-10-16 15:57:32 -04:00
austin
a68e56285a tree system work
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2024-10-14 09:01:44 -04:00
austin
e0e90cdd1e toolbar scrolling
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2024-09-30 16:00:58 -04:00
austin
cfcaa23a3d attack tree fix + disabling tests
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2024-09-30 15:27:21 -04:00
austin
b5e8c71545 toolbar state mostly working
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2024-09-27 18:23:55 -04:00
austin
63f0f3338c tree model debug menu
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2024-09-23 00:26:01 -04:00
austin
cd0452a77c entity graphics refactor
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2024-09-22 14:42:08 -04:00
austin
ccaaa47127 voxel selection item
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2024-09-20 20:59:23 -04:00
austin
e0a73fc057 particle emitter work + torches
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2024-09-20 18:38:16 -04:00
austin
112cf26bad particle coloration work
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2024-09-20 16:56:48 -04:00
austin
b410a1de1a point light work
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2024-09-20 00:10:30 -04:00
austin
4b41ac823c texture atlasing for particle system
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2024-09-19 23:13:18 -04:00
austin
2ef4b13786 particle overhaul. emitters!
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2024-09-19 21:38:42 -04:00
austin
980d6813c4 more light manager updates
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2024-09-19 14:51:30 -04:00
austin
6088080257 work 2024-09-18 13:19:57 -04:00
austin
3d6b71bf01 initial hitstun implementation
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2024-09-17 21:58:15 -04:00
austin
b8a0db5974 audio work
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2024-09-17 21:04:46 -04:00
austin
78978c7f54 refactor + fix regression
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2024-09-17 19:09:33 -04:00