|
creature/type
|
Model/Mesh pretransforms
|
2022-12-30 16:38:06 -05:00 |
|
foliage/type
|
Tree work + documentation work
|
2023-10-06 13:22:17 -04:00 |
|
graphics
|
Collision mesh generation in scene loader
|
2022-12-11 12:28:53 -05:00 |
|
item/type
|
store damage counter in item.json
|
2022-04-27 17:58:35 -04:00 |
|
object/type
|
Collision mesh generation in scene loader
|
2022-12-11 12:28:53 -05:00 |
|
projectile
|
Jet shooting
|
2023-01-05 22:56:43 -05:00 |
|
structure/type/model
|
Targeting Crosshair
|
2021-11-06 16:39:59 -04:00 |
|
voxel
|
Foliage cell concept
|
2023-06-23 14:09:03 -04:00 |
|
Config.java
|
Terrain generator updates + Foliage work
|
2023-06-20 15:54:09 -04:00 |