| creature/type | Model/Mesh pretransforms | 2022-12-30 16:38:06 -05:00 | 
		
			
			
			
			
				| foliage/type | Tree work + documentation work | 2023-10-06 13:22:17 -04:00 | 
		
			
			
			
			
				| graphics | Collision mesh generation in scene loader | 2022-12-11 12:28:53 -05:00 | 
		
			
			
			
			
				| item/type | store damage counter in item.json | 2022-04-27 17:58:35 -04:00 | 
		
			
			
			
			
				| object/type | Collision mesh generation in scene loader | 2022-12-11 12:28:53 -05:00 | 
		
			
			
			
			
				| projectile | Jet shooting | 2023-01-05 22:56:43 -05:00 | 
		
			
			
			
			
				| structure/type/model | Targeting Crosshair | 2021-11-06 16:39:59 -04:00 | 
		
			
			
			
			
				| voxel | Foliage cell concept | 2023-06-23 14:09:03 -04:00 | 
		
			
			
			
			
				| Config.java | Terrain generator updates + Foliage work | 2023-06-20 15:54:09 -04:00 |