Add user settings
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assets/Config/settings.json
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16
assets/Config/settings.json
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{
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"gameplayGenerateWorld" : false,
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"displayWidth" : 1920,
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"displayHeight" : 1080,
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"graphicsFOV" : 90.0,
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"graphicsPerformanceEnableVSync" : false,
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"graphicsPerformanceDrawShadows" : true,
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"graphicsDebugDrawCollisionSpheres" : false,
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"graphicsDebugDrawPhysicsObjects" : false,
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"graphicsDebugDrawMovementVectors" : false
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}
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src/main/java/electrosphere/game/config/UserSettings.java
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src/main/java/electrosphere/game/config/UserSettings.java
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package electrosphere.game.config;
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import electrosphere.main.Globals;
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import electrosphere.util.FileLoadingUtils;
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/**
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*
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* @author amaterasu
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*/
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public class UserSettings {
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//
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//Gameplay settings
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//
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boolean gameplayGenerateWorld;
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//
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//Display settings
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//
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int displayWidth;
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int displayHeight;
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//
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//Graphics settings
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//
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//general
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float graphicsFOV;
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//performance
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boolean graphicsPerformanceEnableVSync;
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boolean graphicsPerformanceDrawShadows;
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//debug
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boolean graphicsDebugDrawCollisionSpheres;
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boolean graphicsDebugDrawPhysicsObjects;
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boolean graphicsDebugDrawMovementVectors;
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public boolean gameplayGenerateWorld() {
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return gameplayGenerateWorld;
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}
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public int getDisplayWidth() {
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return displayWidth;
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}
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public int getDisplayHeight() {
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return displayHeight;
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}
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public float getGraphicsFOV() {
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return graphicsFOV;
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}
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public boolean graphicsPerformanceEnableVSync() {
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return graphicsPerformanceEnableVSync;
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}
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public boolean graphicsPerformanceDrawShadows() {
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return graphicsPerformanceDrawShadows;
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}
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public boolean graphicsDebugDrawCollisionSpheres() {
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return graphicsDebugDrawCollisionSpheres;
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}
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public boolean graphicsDebugDrawPhysicsObjects() {
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return graphicsDebugDrawPhysicsObjects;
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}
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public boolean graphicsDebugDrawMovementVectors() {
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return graphicsDebugDrawMovementVectors;
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}
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static UserSettings getDefault(){
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UserSettings rVal = new UserSettings();
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//display settings
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rVal.displayHeight = 1080;
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rVal.displayWidth = 1920;
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//gameplay settings
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rVal.gameplayGenerateWorld = true;
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//graphics settings
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rVal.graphicsDebugDrawCollisionSpheres = false;
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rVal.graphicsDebugDrawMovementVectors = false;
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rVal.graphicsDebugDrawPhysicsObjects = false;
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rVal.graphicsFOV = 90.0f;
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rVal.graphicsPerformanceDrawShadows = true;
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rVal.graphicsPerformanceEnableVSync = true;
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return rVal;
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}
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public static void loadUserSettings(){
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Globals.userSettings = FileLoadingUtils.loadObjectFromAssetPath("/Config/settings.json", UserSettings.class);
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if(Globals.userSettings == null){
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Globals.userSettings = getDefault();
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}
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Globals.WINDOW_WIDTH = Globals.userSettings.displayWidth;
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Globals.WINDOW_HEIGHT = Globals.userSettings.displayHeight;
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Globals.FOV = Globals.userSettings.graphicsFOV;
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}
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}
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@ -18,6 +18,7 @@ import electrosphere.game.client.terrain.manager.ClientTerrainManager;
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import electrosphere.game.client.world.ClientWorldData;
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import electrosphere.game.client.world.ClientWorldData;
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import electrosphere.game.collision.CommonWorldData;
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import electrosphere.game.collision.CommonWorldData;
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import electrosphere.engine.LoadingThread;
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import electrosphere.engine.LoadingThread;
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import electrosphere.game.config.UserSettings;
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import electrosphere.game.server.ai.AIManager;
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import electrosphere.game.server.ai.AIManager;
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import electrosphere.game.server.character.Character;
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import electrosphere.game.server.character.Character;
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import electrosphere.game.config.creature.type.model.CreatureTypeMap;
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import electrosphere.game.config.creature.type.model.CreatureTypeMap;
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@ -67,7 +68,11 @@ import org.lwjgl.glfw.GLFWErrorCallback;
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* @author amaterasu
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* @author amaterasu
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*/
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*/
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public class Globals {
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public class Globals {
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//
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//Top level user settings object
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//
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public static UserSettings userSettings;
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//
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//
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//Rendering Engine
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//Rendering Engine
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@ -15,6 +15,7 @@ import electrosphere.entity.types.item.ItemUtils;
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import electrosphere.entity.types.attach.AttachUtils;
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import electrosphere.entity.types.attach.AttachUtils;
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import electrosphere.engine.LoadingThread;
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import electrosphere.engine.LoadingThread;
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import electrosphere.game.client.ClientFunctions;
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import electrosphere.game.client.ClientFunctions;
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import electrosphere.game.config.UserSettings;
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import electrosphere.game.state.MicroSimulation;
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import electrosphere.game.state.MicroSimulation;
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import electrosphere.logger.LoggerInterface;
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import electrosphere.logger.LoggerInterface;
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import electrosphere.renderer.RenderingEngine;
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import electrosphere.renderer.RenderingEngine;
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@ -100,6 +101,9 @@ public class Main {
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//
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//
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//
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//
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//load user settings
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UserSettings.loadUserSettings();
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//initialize logging interfaces
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//initialize logging interfaces
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LoggerInterface.initLoggers();
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LoggerInterface.initLoggers();
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