Commit Graph

12 Commits

Author SHA1 Message Date
austin
05c51896e0 more accurate opengl error tracking
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studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-28 16:09:53 -04:00
austin
0db8734f44 opengl error checking fixes 2024-07-03 16:41:05 -04:00
austin
788a71d1e1 environment controls in level editor
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-04-13 22:18:22 -04:00
austin
a895289eb2 Refactoring parts of code 2023-01-28 22:23:01 -05:00
austin
772e1e770c shadows still broken 2022-05-11 16:47:59 -04:00
austin
aec9a58f12 spring cleaning 2022-04-02 23:15:00 -04:00
austin
1f00532448 geometry shader 2022-03-16 02:19:56 -04:00
austin
8b966838ef Campfire1 2022-02-27 18:04:59 -05:00
austin
dc1c05546e Fix shadow maps 2021-11-07 11:23:48 -05:00
austin
f004a588a4 Fix light classes with git repo 2021-09-19 18:33:59 -04:00
0d98f4517a Delete 'src/main/java/electrosphere/renderer/light/LightManager.java' 2021-09-19 22:24:23 +00:00
satellite
f585af6fad Start work on collision update and virtual sim 2021-07-10 19:43:00 -04:00