Commit Graph

20 Commits

Author SHA1 Message Date
austin
58d1d86262 More stuff
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-20 22:00:40 -04:00
austin
077cffa2e2 smooth fluid voxel animation
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-20 08:50:32 -04:00
austin
bfd7690403 fix fluid chunk model creating and flickering 2024-03-19 20:03:21 -04:00
austin
7ab0debc45 basic visuals work
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-17 18:54:33 -04:00
austin
97edfacd41 fluids are rendering albeit poorly
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-17 18:44:39 -04:00
austin
f328d16bab sending grass half-baked because I want water 2024-03-17 15:20:30 -04:00
austin
c03b9b91ea model refresh 2024-03-09 20:45:33 -05:00
austin
76875cb8cb Massive mesh refactor 2024-03-09 20:05:47 -05:00
austin
5356b3e325 Proper frustum culling
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-02-29 19:14:17 -05:00
austin
a16a310b25 Remove hardcoded stuff 2023-07-26 19:14:35 -04:00
austin
e225cac5cf Fluid simulation scaffolding 2023-07-01 09:34:10 -04:00
austin
a8941c5de7 Networked terrain editing 2023-06-13 18:50:23 -04:00
austin
8f06a025f0 First terrain commit 2023-06-03 17:27:30 -04:00
austin
bf914b15ec Renderer param drill organization + OIT debugging 2023-04-28 21:53:59 -04:00
austin
bb089a7d36 Terrain Chunk triplanar mapping 2023-04-26 18:05:27 -04:00
austin
72d1f8ac91 Terrain chunk physics 2023-04-24 18:16:39 -04:00
austin
703f42f8e7 Comments up date 2023-04-23 16:03:22 -04:00
austin
c30f30b8a0 Triplanar mapping textures to marching cubes 2023-04-23 15:51:53 -04:00
austin
edaa7c8ce2 Joined normals marching cubes 2023-04-23 12:51:06 -04:00
austin
094831ba22 Initial marching cubes! 2023-04-23 11:51:54 -04:00