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								 austin | fd51c19487 | new models 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-13 16:31:01 -04:00 |  | 
			
				
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								 austin | d8ecca2a7b | image panel color transparency support 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-13 15:49:41 -04:00 |  | 
			
				
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								 austin | 051e5afe8b | Merge branch 'master' of git.austinwhoover.com:studiorailgun/Renderer 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-13 13:40:36 -04:00 |  | 
			
				
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								 austin | 8b9a725763 | ui work | 2025-04-13 13:40:25 -04:00 |  | 
			
				
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								 austin | 0ae74d294f | skeleton of charge state 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit | 2025-04-13 12:28:42 -04:00 |  | 
			
				
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								 austin | 18cf677bd3 | ui work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-11 17:35:43 -04:00 |  | 
			
				
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								 austin | 5c6dbe8f1b | ui work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-10 23:30:12 -04:00 |  | 
			
				
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								 austin | 4aae7b68b8 | rename editor enum to prevent codegen conflict 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-05 18:41:21 -04:00 |  | 
			
				
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								 austin | 3e83c27b4a | correct docs 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-05 18:26:02 -04:00 |  | 
			
				
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								 austin | 13997acdf7 | update codegen for component checker method | 2025-04-05 18:25:28 -04:00 |  | 
			
				
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								 austin | 7858cc83ee | block cursor 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-05 18:03:22 -04:00 |  | 
			
				
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								 austin | 6704454ac5 | script cache busting 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-05 17:19:42 -04:00 |  | 
			
				
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								 austin | ee28d54342 | proper shovel item 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-05 16:20:29 -04:00 |  | 
			
				
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								 austin | 3338487241 | cursor only shows for specific items 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-05 16:04:14 -04:00 |  | 
			
				
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								 austin | f755cea74e | fix human attack move data 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-05 15:44:47 -04:00 |  | 
			
				
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								 austin | b78b9728bf | stone axe item 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-05 15:27:11 -04:00 |  | 
			
				
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								 austin | 14adbe9d1e | docs work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-05 14:42:39 -04:00 |  | 
			
				
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								 austin | 1a244f2590 | static rocks 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-04 19:45:44 -04:00 |  | 
			
				
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								 austin | a530a7242a | bush harvesting 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-04 19:36:29 -04:00 |  | 
			
				
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								 austin | 3b8ed5b192 | recipe work + ServerEntityUtils move method work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-04 19:24:19 -04:00 |  | 
			
				
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								 austin | 29e7e3db00 | fix writing to nonexistant dir in test debug 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-04 18:55:47 -04:00 |  | 
			
				
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								 austin | 3511d8f81d | bugfixes 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-04 18:43:20 -04:00 |  | 
			
				
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								 austin | bf35da4529 | client hitbox body destruction based on dist 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-04 17:44:52 -04:00 |  | 
			
				
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								 austin | 86c867fe31 | GriddedDataCellTrackingData + reduce allocs 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-04 16:34:13 -04:00 |  | 
			
				
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								 austin | 86344ebfeb | small bugfixes 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-03 18:36:15 -04:00 |  | 
			
				
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								 austin | 3379f5ca26 | unarmed combat 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-03 17:50:15 -04:00 |  | 
			
				
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								 austin | fed342aa62 | fix bush loot pool 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-03 17:15:51 -04:00 |  | 
			
				
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								 austin | 8c530823e7 | PoseActor caching fix, interact on server | 2025-04-03 17:11:20 -04:00 |  | 
			
				
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								 austin | 90a88bbd8b | break out interaction into dedicated collision eng 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit | 2025-04-03 16:35:01 -04:00 |  | 
			
				
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								 austin | 840d325b1f | fix toolbar unequip bug 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-03 15:16:18 -04:00 |  | 
			
				
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								 austin | b08d008a08 | recursive foliage definition files 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-03 15:05:13 -04:00 |  | 
			
				
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								 austin | b21343b830 | bush foliage entity 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-03 14:33:59 -04:00 |  | 
			
				
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								 austin | 52010d8b5a | new items + serverentityutils update 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-03 13:33:22 -04:00 |  | 
			
				
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								 austin | 2d55b16119 | default macro gen randomizes biomes now 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-02 17:36:53 -04:00 |  | 
			
				
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								 austin | 5109eb97a9 | noise control from biome definition 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-02 16:19:14 -04:00 |  | 
			
				
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								 austin | 44c6a667e9 | surface selection work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-02 14:09:22 -04:00 |  | 
			
				
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								 austin | 8a9abcc8e4 | lore message resend 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-02 13:51:57 -04:00 |  | 
			
				
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								 austin | 21c73c6672 | rocky plains biome 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-02 13:37:25 -04:00 |  | 
			
				
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								 austin | c3f372d600 | new rock textures 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-02 12:29:05 -04:00 |  | 
			
				
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								 austin | f9a7dfea14 | homogenous world type 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-02 12:10:00 -04:00 |  | 
			
				
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								 austin | 1672119cb3 | world/biome type options in world creation 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-02 11:33:33 -04:00 |  | 
			
				
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								 austin | 183a8ce901 | panel work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-01 21:02:40 -04:00 |  | 
			
				
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								 austin | ac3059caf2 | update test data 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-04-01 17:44:54 -04:00 |  | 
			
				
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								 austin | ff44e78078 | image-based frames for backing elements 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-01 15:38:54 -04:00 |  | 
			
				
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								 austin | a005e067fe | misc work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-04-01 12:46:43 -04:00 |  | 
			
				
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								 austin | 28735cea4e | seed saved per world and ui input for seed 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-03-30 22:07:24 -04:00 |  | 
			
				
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								 austin | 32641d0035 | farther draw radius 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-03-30 21:36:52 -04:00 |  | 
			
				
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								 austin | a1aef00d23 | fix foliage bugs 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-03-30 20:01:58 -04:00 |  | 
			
				
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								 austin | 67212d6003 | better chunk position hashing algo 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-03-30 17:10:53 -04:00 |  | 
			
				
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								 austin | 9c6333108d | increase memory budget 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-03-30 16:44:56 -04:00 |  |