austin
							
						 
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							260043092d
							
						
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							significant framerate improvement
						
						
						
						
						
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						2024-02-25 20:43:13 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							fa11fc9bec
							
						
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							Full flow environment generation for gridded chunks
						
						
						
						
						
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						2024-02-25 19:59:40 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							c96cecf21d
							
						
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							Remove opengl es dependency
						
						
						
						
						
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						2024-02-25 14:43:17 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							7e2f4feaf5
							
						
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							terrain editing improvement + animation bugfix
						
						
						
						
						
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						2024-02-25 14:27:48 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							45e0c98ee1
							
						
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							Convert gravity tree
						
						
						
						
						
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						2024-02-25 11:49:17 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							b3949e8583
							
						
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							Clean up idle trees
						
						
						
						
						
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						2024-02-24 21:45:32 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							e924511883
							
						
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							synchronization full flow initial implementation
						
						
						
						
						
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						2024-02-24 21:38:29 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							b7d993ddbb
							
						
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							work on synchronization
						
						
						
						
						
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						2023-12-28 15:37:32 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							b0dfee6be0
							
						
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							Sync work
						
						
						
						
						
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						2023-12-28 12:54:18 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							16cc8ebbb6
							
						
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							Blender documentation
						
						
						
						
						
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						2023-12-10 21:36:13 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							c98117bbaf
							
						
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							Add known bugs to collision documentation
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit 
				
			 
		
		
	 
 
	 
						
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						2023-12-06 19:59:46 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							08cd0ec53b
							
						
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							Fix idle tree on server
						
						
						
						
						
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						2023-12-05 22:08:14 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							b2a7b8e93e
							
						
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							Fix idle animation tree not working on client
						
						
						
						
						
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						2023-12-05 22:07:16 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							174126912e
							
						
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							Physics fix
						
						
						
						
						
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						2023-12-02 22:19:17 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							dc0a61c0dc
							
						
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							Model global pretransforms + physics work
						
						
						
						
						
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						2023-12-02 18:24:05 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							f248bf4e2d
							
						
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							debug display fix
						
						
						
						
						
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						2023-11-05 17:24:04 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							e43ce32d70
							
						
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							Docs + fixes
						
						
						
						
						
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						2023-11-05 14:00:39 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							b4426c413b
							
						
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							Physics consolidation
						
						
						
						
						
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						2023-11-05 12:28:19 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							4d15ff3ed5
							
						
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							Remove client ignoring server movement by accident
						
						
						
						
						
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						2023-11-05 10:14:16 -05:00 | 
					
					
						
						
							
							
							
						
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							10dfed94c9
							
						
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							Merge pull request 'Marching Cubes Terrain!' (#134) from marchingCubesTerrain into master
						
						
						
						
						
						
						
						Reviewed-on: https://git.austinwhoover.com/electrosphere/Renderer/pulls/134 
						
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						2023-11-05 10:11:35 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							4506964edd
							
						
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							Merge branch 'marchingCubesTerrain' of ssh://git.austinwhoover.com:222/electrosphere/Renderer into marchingCubesTerrain
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit 
				
			 
		
		
	 
 
	 
						
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						2023-11-05 10:10:41 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							4673e09396
							
						
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							Tree work + Documentation work
						
						
						
						
						
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						2023-11-05 10:08:51 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							c63d776cc7
							
						
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							simulation flag
						
						
						
						
						
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						2023-10-22 22:28:14 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							e37b48d267
							
						
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							Tree work + documentation work
						
						
						
						
						
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						2023-10-06 13:22:17 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							cfa0798b69
							
						
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							Branches sway
						
						
						
						
						
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						2023-09-22 23:15:27 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							fe1680b7d9
							
						
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							Trees be freaking out yo
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit 
				
			 
		
		
	 
 
	 
						
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						2023-09-21 19:41:27 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							f113f45317
							
						
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							Proper tree transforms
						
						
						
						
						
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						2023-09-09 14:58:13 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							9811c18cf7
							
						
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							Procedural Tree Trunk code
						
						
						
						
						
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						2023-09-02 19:40:17 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							a16a310b25
							
						
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							Remove hardcoded stuff
						
						
						
						
						
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						2023-07-26 19:14:35 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							8a82598ccc
							
						
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							Fix transparent bug
						
						
						
						
						
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						2023-07-26 19:09:55 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							c38fe6b322
							
						
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							Tidy up closing logic
						
						
						
						
						
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						2023-07-20 21:34:43 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							e362a6af75
							
						
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							Fix server physics and terrain generation
						
						
						
						
						
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						2023-07-15 20:16:17 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							c71f4fecad
							
						
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							Physics fixes
						
						
						
						
						
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						2023-07-14 22:10:38 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							ceb5a5aaf8
							
						
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							Refactor continent phase code location
						
						
						
						
						
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						2023-07-09 15:50:22 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							8f61e3e00e
							
						
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							Fix SP debug mode
						
						
						
						
						
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						2023-07-09 15:49:31 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							e225cac5cf
							
						
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							Fluid simulation scaffolding
						
						
						
						
						
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						2023-07-01 09:34:10 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							7d4b3b1a97
							
						
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							Synchronization codegen work
						
						
						
						
						
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						2023-06-25 14:13:36 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							058c6ac3d9
							
						
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							Foliage cell concept
						
						
						
						
						
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						2023-06-23 14:09:03 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							3948f1f921
							
						
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							Terrain generator updates + Foliage work
						
						
						
						
						
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						2023-06-20 15:54:09 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							c69caeeab9
							
						
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							Comment, add interfaces to chunk classes
						
						
						
						
						
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						2023-06-13 18:59:56 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							a8941c5de7
							
						
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							Networked terrain editing
						
						
						
						
						
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						2023-06-13 18:50:23 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							01fb472585
							
						
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							Adding terrain
						
						
						
						
						
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						2023-06-08 12:27:19 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							3434edebf0
							
						
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							Ray casting
						
						
						
						
						
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						2023-06-06 00:12:18 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							8f06a025f0
							
						
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							First terrain commit
						
						
						
						
						
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						2023-06-03 17:27:30 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							e02a02eb5f
							
						
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							Refactoring client location in codebased
						
						
						
						
						
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						2023-05-28 15:06:28 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							d8f234503a
							
						
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							Move server terrain code to server folder
						
						
						
						
						
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						2023-05-28 15:00:46 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							fda4a9584b
							
						
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							Terrain generation improvements
						
						
						
						
						
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						2023-05-28 13:07:29 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							0273bc54c8
							
						
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							The grass update
						
						
						
						
						
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						2023-05-25 18:04:22 -04:00 | 
					
					
						
						
							
							
							
						
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							ff285e5fb7
							
						
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							Merge pull request 'Separation of client and server logic' (#133) from clientServerSeparation into master
						
						
						
						
						
						
						
						Reviewed-on: https://git.austinwhoover.com/electrosphere/Renderer/pulls/133 
						
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						2023-05-20 20:05:34 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							ebec7a373e
							
						
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							Separation of client and server logic
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit 
				
			 
		
		
	 
 
	 
						
					 | 
					
						2023-05-20 19:18:09 -04:00 | 
					
					
						
						
							
							
							
						
					 |