| 
							
							
								 austin | 236eb59274 | Convert entity position to double from float | 2021-08-08 01:14:41 -04:00 |  | 
			
				
					| 
							
							
								 austin | 0ef9d8c309 | Hook user settings into engine more | 2021-08-07 17:43:43 -04:00 |  | 
			
				
					| 
							
							
								 austin | c663074616 | Performance tweaks (disable vsync, conditional oob) | 2021-08-05 23:24:23 -04:00 |  | 
			
				
					| 
							
							
								 austin | 3a1924f8f4 | Client side entity instancing | 2021-08-03 00:04:57 -04:00 |  | 
			
				
					| 
							
							
								 austin | 3388325838 | Fix rendering bug | 2021-08-01 21:45:20 -04:00 |  | 
			
				
					| 
							
							
								 austin | 1e1117f9e1 | Can place structures | 2021-07-26 21:25:31 -04:00 |  | 
			
				
					| 
							
							
								 austin | bbbeb0f848 | Tuning gravity more | 2021-07-21 23:06:28 -04:00 |  | 
			
				
					| 
							
							
								 austin | 719a0eaa9c | Gravity "fixes" / Symbolism map skeleton | 2021-07-20 00:44:58 -04:00 |  | 
			
				
					| 
							
							
								 austin | 85f60b038b | Fixing gravity / adding gravity tree | 2021-07-20 00:19:07 -04:00 |  | 
			
				
					| 
							
							
								 austin | 0f4a764470 | Collision/physics engine | 2021-07-19 01:21:46 -04:00 |  | 
			
				
					| 
							
							
								 austin | ce6a6b9ad7 | Particle system! | 2021-07-04 23:50:38 -04:00 |  | 
			
				
					| 
							
							
								 austin | 6096a36896 | Attack moves | 2021-07-04 01:59:01 -04:00 |  | 
			
				
					| 
							
							
								 austin | 24c984b714 | Give homie proper skin | 2021-07-03 23:41:29 -04:00 |  | 
			
				
					| 
							
							
								 austin | f4bcc35cbf | First pass at attacking assumptions created:
creatures always have facing vector
animation frames for attack animation
items attached to attacking creatures have hitboxes | 2021-07-03 23:25:11 -04:00 |  | 
			
				
					| 
							
							
								 austin | 1c01ab1868 | Add goblins | 2021-06-29 01:41:26 -04:00 |  | 
			
				
					| 
							
							
								 austin | 5eae8dee7a | Fix desynced hitboxes with animations | 2021-06-28 22:40:41 -04:00 |  | 
			
				
					| 
							
							
								 austin | 3d0acb530e | Managing textures in asset manager | 2021-06-28 00:41:42 -04:00 |  | 
			
				
					| 
							
							
								 austin | d889e6126c | reorganization + logging + networking fixes | 2021-06-27 14:33:13 -04:00 |  | 
			
				
					| 
							
							
								 austin | 8c4f902652 | Merge terrain library into main project | 2021-06-13 12:57:16 -04:00 |  |