Commit Graph

18 Commits

Author SHA1 Message Date
austin
fa11fc9bec Full flow environment generation for gridded chunks 2024-02-25 19:59:40 -05:00
austin
b7d993ddbb work on synchronization 2023-12-28 15:37:32 -05:00
austin
16cc8ebbb6 Blender documentation 2023-12-10 21:36:13 -05:00
austin
c98117bbaf Add known bugs to collision documentation
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2023-12-06 19:59:46 -05:00
austin
b2a7b8e93e Fix idle animation tree not working on client 2023-12-05 22:07:16 -05:00
austin
174126912e Physics fix 2023-12-02 22:19:17 -05:00
austin
dc0a61c0dc Model global pretransforms + physics work 2023-12-02 18:24:05 -05:00
austin
e43ce32d70 Docs + fixes 2023-11-05 14:00:39 -05:00
austin
b4426c413b Physics consolidation 2023-11-05 12:28:19 -05:00
austin
4673e09396 Tree work + Documentation work 2023-11-05 10:08:51 -05:00
austin
e37b48d267 Tree work + documentation work 2023-10-06 13:22:17 -04:00
austin
3948f1f921 Terrain generator updates + Foliage work 2023-06-20 15:54:09 -04:00
austin
0273bc54c8 The grass update 2023-05-25 18:04:22 -04:00
austin
ac2d76cd01 Collision mesh generation in scene loader 2022-12-11 12:28:53 -05:00
austin
db8024232f networking creature templates 2022-05-03 21:42:07 -04:00
austin
5b4f3cede7 connecting to character create menu doesn't crash 2022-05-02 21:43:04 -04:00
austin
5cc0998b26 ui fixes 2022-04-23 17:00:44 -04:00
austin
0bc7091bf2 networking architecture/documentation overhaul 2022-04-21 22:14:29 -04:00