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								 austin | c461f75480 | partway to rotators | 2022-04-02 21:10:58 -04:00 |  | 
			
				
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								 austin | 4965c8f1a9 | Jump trees | 2022-04-02 20:38:39 -04:00 |  | 
			
				
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								 austin | 3724f2dcf8 | margin of collision improvement | 2022-03-30 23:41:03 -04:00 |  | 
			
				
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								 austin | 32d8fe21cc | More physics debugging | 2022-03-30 23:28:27 -04:00 |  | 
			
				
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								 austin | 470996d8f1 | VERY promising results | 2022-03-30 22:55:29 -04:00 |  | 
			
				
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								 austin | 0bf0418fa7 | torquevec/torquemag are off | 2022-03-29 23:03:20 -04:00 |  | 
			
				
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								 austin | d85610ab17 | Improvement on rigid body rotation | 2022-03-29 22:42:27 -04:00 |  | 
			
				
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								 austin | 3c10c0bf85 | Stab at rigid body rotations | 2022-03-29 20:27:54 -04:00 |  | 
			
				
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								 austin | 3d54fe3076 | Start work on non-item non-creature objects | 2022-03-26 18:51:22 -04:00 |  | 
			
				
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								 austin | 129b9d9a33 | start to fix unaligned equipped items | 2022-03-26 18:15:14 -04:00 |  | 
			
				
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								 austin | 9c441a24c4 | Refined anime outline shader | 2022-03-25 16:44:28 -04:00 |  | 
			
				
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								 austin | e729c53e3c | Good first pass at anime outline shader | 2022-03-25 16:09:18 -04:00 |  | 
			
				
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								 austin | 4cf3a0e2d4 | lightShow1 | 2022-03-24 18:34:19 -04:00 |  | 
			
				
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								 austin | 1c0ea25fb5 | partway to iron sight | 2022-03-23 00:23:59 -04:00 |  | 
			
				
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								 austin | aa64f8f002 | shrine2 | 2022-03-20 18:07:19 -04:00 |  | 
			
				
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								 austin | 49e1d4501b | TextInput element fixed, more assets | 2022-03-19 23:58:06 -04:00 |  | 
			
				
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								 austin | 413f9c8b8c | Force reload shaders debug option | 2022-03-18 19:07:55 -04:00 |  | 
			
				
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								 austin | 2f0af2f096 | OIT start | 2022-03-18 17:19:45 -04:00 |  | 
			
				
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								 austin | 0e073689c4 | Light font improvements | 2022-03-17 01:38:57 -04:00 |  | 
			
				
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								 austin | 34ea6d45cf | Debug menu additions | 2022-03-17 00:18:51 -04:00 |  | 
			
				
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								 austin | af0a54b336 | Fixed scrolling ui component | 2022-03-17 00:05:28 -04:00 |  | 
			
				
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								 austin | 1f00532448 | geometry shader | 2022-03-16 02:19:56 -04:00 |  | 
			
				
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								 austin | 7cee38e268 | bow&arrow part 1 | 2022-03-14 22:35:45 -04:00 |  | 
			
				
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								 austin | 0cc3057d51 | Character equip screen | 2022-03-06 15:17:32 -05:00 |  | 
			
				
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								 austin | ec0ac741e5 | fix focus bug & polish | 2022-03-03 19:49:21 -05:00 |  | 
			
				
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								 austin | 5fe7abf344 | volumetric fire shader | 2022-03-02 21:10:13 -05:00 |  | 
			
				
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								 austin | 90aa9fb963 | Volumetric rendering | 2022-03-01 23:24:46 -05:00 |  | 
			
				
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								 austin | 8b966838ef | Campfire1 | 2022-02-27 18:04:59 -05:00 |  | 
			
				
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								 austin | 991753962b | drag to drop item | 2022-02-25 16:34:48 -05:00 |  | 
			
				
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								 austin | 784279e13f | uninteractable menu | 2022-02-21 17:54:06 -05:00 |  | 
			
				
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								 austin | b446ff6398 | Attack chaining | 2022-02-18 22:58:09 -05:00 |  | 
			
				
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								 austin | 7efa0acf70 | more controls fixes | 2022-02-18 00:01:12 -05:00 |  | 
			
				
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								 austin | 5c38ad7e1a | gitignore thumbsdb | 2022-02-17 23:45:55 -05:00 |  | 
			
				
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								 austin | fc487dc6f0 | more gitignore stuff | 2022-02-17 23:45:33 -05:00 |  | 
			
				
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								 austin | dde5a63985 | gitignore update | 2022-02-17 23:43:47 -05:00 |  | 
			
				
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								 austin | 592a828c25 | fix movement controls | 2022-02-17 23:42:24 -05:00 |  | 
			
				
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								 austin | e01e628de5 | Shader overwriting | 2022-02-17 22:48:21 -05:00 |  | 
			
				
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								 austin | ac8a3a665a | Controls refactor | 2022-02-17 18:46:01 -05:00 |  | 
			
				
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								 austin | dc0b6efa43 | skysphere | 2022-02-17 17:28:20 -05:00 |  | 
			
				
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								 austin | 5be3c9c2d5 | Rotation tree | 2022-02-17 00:09:12 -05:00 |  | 
			
				
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								 austin | f5790b6947 | fix strafe<->movement ordering | 2022-02-16 23:51:58 -05:00 |  | 
			
				
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								 austin | 9a8ef5d586 | fix ridiculous movement bug start arena skybox | 2022-02-16 23:49:11 -05:00 |  | 
			
				
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								 austin | 41640ba543 | Fix obnoxious normals bug in shader | 2022-02-16 20:28:44 -05:00 |  | 
			
				
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								 austin | 28a9b5e03e | fix self shadows | 2022-02-16 18:55:39 -05:00 |  | 
			
				
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								 austin | 075f1e892a | Gamefeel changes | 2022-02-16 18:48:22 -05:00 |  | 
			
				
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								 austin | 92ec47f9fd | Some better animations | 2022-02-16 17:50:14 -05:00 |  | 
			
				
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								 austin | 894e6211a1 | nightmare creature | 2022-02-13 00:17:04 -05:00 |  | 
			
				
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								 austin | 12e0ddb6a3 | fix squished view, start work on inventory state | 2022-02-12 13:27:40 -05:00 |  | 
			
				
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								 austin | ff231c1c1d | Creature attributes | 2022-02-10 00:17:05 -05:00 |  | 
			
				
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								 austin | 83f7609b2f | Recursive creature type parsing | 2022-02-09 19:33:37 -05:00 |  |