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							room detection within structures
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2025-05-16 16:37:05 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							6729d0b623
							
						
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							human capsule collidable
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2025-05-15 17:45:50 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							push settings into config
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2025-05-15 15:19:52 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							continue reducing global state
						
						
						
						
						
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						2025-05-15 14:42:09 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							move realmManager to serverState
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit 
				
			 
		
		
	 
 
	 
						
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						2025-05-15 13:12:34 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							move more entities into clientState
						
						
						
						
						
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						2025-05-15 12:46:25 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							move playerEntity to clientState
						
						
						
						
						
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						2025-05-15 12:39:25 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							move clientSceneWrapper to clientState
						
						
						
						
						
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						2025-05-15 12:04:38 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							grid-alignment data editing in debug menu
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit 
				
			 
		
		
	 
 
	 
						
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						2025-05-14 20:21:31 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							grid alignment visualization work
						
						
						
						
						
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						2025-05-14 20:05:26 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							work on chest furniture
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit 
				
			 
		
		
	 
 
	 
						
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						2025-05-14 18:57:27 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							moving data classes around
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2025-05-11 16:32:37 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							clean up material class a bit
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2025-04-29 19:36:46 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							pathfinding work
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2025-04-16 16:47:05 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							bugfixes
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit 
				
			 
		
		
	 
 
	 
						
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						2025-04-04 18:43:20 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Start to standardize on doubles for positions
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-12-03 20:54:21 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							physics debugging
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit 
				
			 
		
		
	 
 
	 
						
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						2024-09-13 17:55:49 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							massive entity spawning refactor
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit 
				
			 
		
		
	 
 
	 
						
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						2024-09-12 18:51:51 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							par shapes work
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit 
				
			 
		
		
	 
 
	 
						
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						2024-09-07 14:03:26 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							small render pipeline fix
						
						
						
						
						
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						2024-09-04 20:30:47 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							block sfx
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-08-12 13:07:40 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							math class refactoring start
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-08-01 21:46:19 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							bone debug rendering
						
						
						
						
						
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						2024-08-01 21:26:55 -04:00 | 
					
					
						
						
							
							
							
						
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