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								 austin | 4b1efb2bcf | town road nav graph construction 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-30 13:27:54 -04:00 |  | 
			
				
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								 austin | cde8f35887 | macro pathfinding work + reorg 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-30 12:37:18 -04:00 |  | 
			
				
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								 austin | 63ed9fc06d | network logging + client network timing work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-29 21:55:17 -04:00 |  | 
			
				
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								 austin | 5c5ba32df7 | sprinting/physics work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-29 21:09:40 -04:00 |  | 
			
				
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								 austin | 557b6da7de | potential window fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-29 18:57:00 -04:00 |  | 
			
				
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								 austin | bc29ea728e | fall and gravity tree fixes 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-29 18:40:16 -04:00 |  | 
			
				
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								 austin | ccd10c9665 | mesh color uniform 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-29 16:36:16 -04:00 |  | 
			
				
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								 austin | 678e5b9c88 | fix sprint animation data 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit | 2025-05-29 16:24:30 -04:00 |  | 
			
				
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								 austin | ec22fa9c68 | fix string carousels 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit | 2025-05-29 16:16:05 -04:00 |  | 
			
				
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								 austin | a5d4e2348e | delete actorshadermask 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit | 2025-05-29 16:06:48 -04:00 |  | 
			
				
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								 austin | 897b867641 | simplify draw call logic 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-29 15:53:07 -04:00 |  | 
			
				
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								 austin | f7d8072122 | refactor animation logic into dedicated class 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-29 15:48:57 -04:00 |  | 
			
				
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								 austin | 4f663a322c | rename actor animation mask entry 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-29 15:32:59 -04:00 |  | 
			
				
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								 austin | e9067af287 | actor code cleanup | 2025-05-29 15:30:54 -04:00 |  | 
			
				
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								 austin | 083198e5e5 | move actor masks to package 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-29 15:10:23 -04:00 |  | 
			
				
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								 austin | eade09aaa7 | viewport loading debug info 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-29 14:16:04 -04:00 |  | 
			
				
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								 austin | 54286cd48b | code cleanup 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-29 14:04:07 -04:00 |  | 
			
				
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								 austin | 87f84c8def | make field private 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-29 13:10:00 -04:00 |  | 
			
				
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								 austin | 9abe06571d | more test work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-29 13:02:01 -04:00 |  | 
			
				
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								 austin | 3fd77c09f1 | more tests around movement components 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-29 12:35:14 -04:00 |  | 
			
				
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								 austin | 2ecdaed9c9 | code cleanup 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-29 12:22:54 -04:00 |  | 
			
				
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								 austin | 4d1a5fa8aa | logging for loading thread error | 2025-05-29 12:20:33 -04:00 |  | 
			
				
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								 austin | 70142a824d | code cleanup work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-29 11:46:59 -04:00 |  | 
			
				
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								 austin | 21fb8b0e3a | legacy code reorg 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-29 11:37:49 -04:00 |  | 
			
				
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								 austin | 92bdb54108 | fix most tests 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-29 11:23:34 -04:00 |  | 
			
				
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								 austin | 7a36c56c57 | job data work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-29 10:24:22 -04:00 |  | 
			
				
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								 austin | 2d20e2d389 | loading display work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 23:35:49 -04:00 |  | 
			
				
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								 austin | 3f401dfde3 | farm plots place farmland voxel type 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 22:22:07 -04:00 |  | 
			
				
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								 austin | c863365c26 | farm plots place dirt 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 22:08:49 -04:00 |  | 
			
				
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								 austin | 81f79232e1 | farm plots properly save/load to/from disk 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 21:50:51 -04:00 |  | 
			
				
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								 austin | 8bffe711ae | farm plot radius work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 21:15:59 -04:00 |  | 
			
				
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								 austin | 6b335310e8 | fix prism meshgen + farm plot geom | 2025-05-28 21:11:15 -04:00 |  | 
			
				
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								 austin | 732e0c51e9 | prism meshgen + farmplot gen 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 19:26:35 -04:00 |  | 
			
				
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								 austin | 4116336cd6 | region interface 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 19:02:01 -04:00 |  | 
			
				
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								 austin | 9ee7c9e208 | scaffolding for farm plots 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 18:33:19 -04:00 |  | 
			
				
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								 austin | 258d73be9a | fix block LOD chunks rendering 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 18:07:56 -04:00 |  | 
			
				
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								 austin | 649e2fb0cf | convex y-aligned prism intersection checking 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 17:42:37 -04:00 |  | 
			
				
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								 austin | 7a671459ed | data fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 17:06:39 -04:00 |  | 
			
				
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								 austin | c2da5ad7f8 | code maintenance 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 16:49:59 -04:00 |  | 
			
				
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								 austin | 5bf5080f74 | server physics destruction fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 16:42:14 -04:00 |  | 
			
				
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								 austin | 3e89dd9224 | server LOD emitter fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 16:29:33 -04:00 |  | 
			
				
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								 austin | 9309263036 | debug rendering of server physics objects 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 16:19:52 -04:00 |  | 
			
				
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								 austin | d12353b2cf | client LOD fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 16:13:12 -04:00 |  | 
			
				
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								 austin | a7bb4300ae | moving data packages around 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 16:01:25 -04:00 |  | 
			
				
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								 austin | 8e7694c598 | character job data 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 15:59:02 -04:00 |  | 
			
				
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								 austin | 49de88f487 | remove println 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head Build queued... | 2025-05-28 15:56:02 -04:00 |  | 
			
				
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								 austin | 299427b0ee | remove dead code | 2025-05-28 15:54:58 -04:00 |  | 
			
				
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								 austin | 5d2aeba4e9 | improve TownLayout placement | 2025-05-28 15:54:04 -04:00 |  | 
			
				
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								 austin | e9beaba539 | macro structure rotation fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 15:13:35 -04:00 |  | 
			
				
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								 austin | e7d2bf42c1 | re-enable extra interaction engine checks 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 14:08:13 -04:00 |  |