austin
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dec244c509
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charge state work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-04-29 22:28:31 -04:00 |
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austin
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c083aaf05f
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fab items
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-04-29 21:39:48 -04:00 |
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austin
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76e0073177
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clean up material class a bit
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-04-29 19:36:46 -04:00 |
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austin
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7f557d40c0
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texture loading from model files
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-04-29 19:32:00 -04:00 |
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austin
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32d9725f1e
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content work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-04-29 18:12:20 -04:00 |
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austin
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147cad77d7
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work on creating a door
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-04-28 19:49:42 -04:00 |
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austin
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0e50845ec6
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fix block meshgen with multiple types in data set
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-04-27 01:01:56 -04:00 |
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austin
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d9b7f9c25c
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toolbar preview ui
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 19:51:54 -04:00 |
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austin
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d790c1df8a
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tooltip fix + new block type
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 18:21:29 -04:00 |
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austin
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589833b32f
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interaction target ui element
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 15:12:47 -04:00 |
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austin
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2d26a8e73a
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fab tool work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 12:24:23 -04:00 |
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austin
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f7c6208a2a
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variable size for block editing
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-25 19:48:25 -04:00 |
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austin
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f64d360d14
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pathfinding work
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2025-04-16 16:47:05 -04:00 |
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austin
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522910b64f
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server class refactoring
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-16 12:28:27 -04:00 |
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austin
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c085e34dbb
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first person rendering bugfix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-15 18:21:39 -04:00 |
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austin
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d8ecca2a7b
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image panel color transparency support
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-13 15:49:41 -04:00 |
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austin
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8b9a725763
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ui work
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2025-04-13 13:40:25 -04:00 |
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austin
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18cf677bd3
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ui work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-11 17:35:43 -04:00 |
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austin
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5c6dbe8f1b
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ui work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-10 23:30:12 -04:00 |
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austin
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3511d8f81d
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bugfixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-04 18:43:20 -04:00 |
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austin
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1672119cb3
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world/biome type options in world creation
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-02 11:33:33 -04:00 |
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austin
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183a8ce901
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panel work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-01 21:02:40 -04:00 |
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austin
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ff44e78078
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image-based frames for backing elements
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-01 15:38:54 -04:00 |
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austin
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9c6333108d
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increase memory budget
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-30 16:44:56 -04:00 |
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austin
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86b0de24e6
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WorldOctTree optimization + more logging
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-30 16:03:21 -04:00 |
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austin
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0a3fbb8e27
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more memory work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-30 14:57:55 -04:00 |
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austin
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75eb75b2db
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performance work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-30 13:01:46 -04:00 |
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austin
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deea49ba64
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optimizations
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-28 23:19:09 -04:00 |
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austin
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50a816adc0
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optimizations
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2025-03-28 20:36:26 -04:00 |
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austin
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7996738bf5
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actor bone spatial data caching
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2025-03-28 19:14:01 -04:00 |
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austin
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c64c72e17c
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lotta work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-28 18:18:06 -04:00 |
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austin
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72e329d855
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fix block meshgen algo bug
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-28 12:53:41 -04:00 |
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austin
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dae678f0c7
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fix block mesh samplers buffering
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-28 12:20:47 -04:00 |
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austin
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fcd2f1e0a7
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fix block mesh ray cast bug
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-28 11:32:09 -04:00 |
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austin
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d87c262955
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TextureInstancedActor grass packing fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 21:52:20 -04:00 |
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austin
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f0179f8507
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file-controlled foliage coloration
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 20:16:22 -04:00 |
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austin
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097c23ef28
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block meshgen work
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2025-03-27 18:10:14 -04:00 |
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austin
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6d2b4bf318
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rearch foliage rendering into dedicated pipeline
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 15:46:18 -04:00 |
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austin
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253a2461b6
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imgui work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-26 23:53:01 -04:00 |
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austin
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62ad638255
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editor mode asset file drag'n'drop
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2025-03-26 22:34:24 -04:00 |
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austin
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8ddb35d0f8
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fix block meshgen iteration bug
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-26 19:03:51 -04:00 |
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austin
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f048b26064
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fix block meshgen indices bug
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-26 17:47:33 -04:00 |
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austin
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34959ae83e
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remove unused imports
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-25 18:02:47 -05:00 |
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austin
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851e95f3e5
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block item texture work
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2025-01-25 18:02:22 -05:00 |
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austin
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f875f4a80f
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block model work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-25 17:03:51 -05:00 |
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austin
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0961b42e26
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improve menu perf while init asset loading
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-24 16:47:34 -05:00 |
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austin
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9472a990b4
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fix particle shader datatype
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-24 17:15:21 -05:00 |
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austin
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bc74b91066
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fix rendering size on nonstandard monitor
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-24 16:45:15 -05:00 |
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austin
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af1daecdac
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Start to standardize on doubles for positions
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 20:54:21 -05:00 |
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austin
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9c672af15f
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character creation menu work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-29 19:05:14 -05:00 |
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