Commit Graph

87 Commits

Author SHA1 Message Date
austin
32d9725f1e content work
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2025-04-29 18:12:20 -04:00
austin
147cad77d7 work on creating a door
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2025-04-28 19:49:42 -04:00
austin
9c6333108d increase memory budget
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2025-03-30 16:44:56 -04:00
austin
deea49ba64 optimizations
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2025-03-28 23:19:09 -04:00
austin
7996738bf5 actor bone spatial data caching 2025-03-28 19:14:01 -04:00
austin
c64c72e17c lotta work
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2025-03-28 18:18:06 -04:00
austin
d87c262955 TextureInstancedActor grass packing fix
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2025-03-27 21:52:20 -04:00
austin
f0179f8507 file-controlled foliage coloration
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2025-03-27 20:16:22 -04:00
austin
851e95f3e5 block item texture work 2025-01-25 18:02:22 -05:00
austin
9472a990b4 fix particle shader datatype
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2024-12-24 17:15:21 -05:00
austin
af1daecdac Start to standardize on doubles for positions
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2024-12-03 20:54:21 -05:00
austin
9c672af15f character creation menu work
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2024-11-29 19:05:14 -05:00
austin
a1eb17cb51 Fix particle placement on spawn
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2024-11-25 19:39:03 -05:00
austin
5fee2d06af Fix terrain editing
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2024-11-23 16:47:33 -05:00
austin
2926a2abf3 Fix foliage texture wrapping
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2024-11-21 19:14:49 -05:00
austin
4d934873c3 Complete overhaul of foliage management
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2024-11-21 17:08:41 -05:00
austin
3db6180c0e bug fixes + shader refactor
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2024-11-20 20:14:53 -05:00
austin
a32f6200cc fixes + generator work
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2024-11-13 15:49:52 -05:00
austin
8ddbe36b3d terrain optimizations
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2024-11-11 12:22:46 -05:00
austin
b9f0eef20e fix katana idle animations
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2024-10-21 10:40:58 -04:00
austin
2ef4b13786 particle overhaul. emitters!
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2024-09-19 21:38:42 -04:00
austin
dc52e375e3 clustered lighting implementation
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2024-09-19 11:29:04 -04:00
austin
ab17254a02 remove geometry shader support
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2024-09-18 16:03:26 -04:00
austin
3d6b71bf01 initial hitstun implementation
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2024-09-17 21:58:15 -04:00
austin
efd2ff1bb7 fixes, docs, skeleton creature
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2024-09-14 21:45:51 -04:00
austin
8408d84055 massive entity spawning refactor
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2024-09-12 18:51:51 -04:00
austin
f7d1bbed70 fixes + ssbo impl + instanced actor rearch
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2024-09-12 13:42:36 -04:00
austin
f4f288c8d5 recoil on attack block
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2024-09-09 17:08:02 -04:00
austin
035a13ae7b prevent buffer flip on position of 0 2024-09-01 19:06:10 -04:00
austin
af4d1317fc particle work
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2024-08-18 18:27:23 -04:00
austin
0eb002df82 foliage serialization/deserialization
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2024-08-17 11:11:07 -04:00
austin
d7619692ed movement audio system for client
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2024-08-08 11:33:51 -04:00
austin
d319f05a2e interrupting animations
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2024-08-02 14:32:33 -04:00
austin
9958a6c5d4 math class refactoring start
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2024-08-01 21:46:19 -04:00
austin
abfafe13b9 bone debug rendering 2024-08-01 21:26:55 -04:00
austin
4b0064b761 properly leverage animation masks
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2024-07-28 16:56:58 -04:00
austin
126a8f79c8 animation priority categories
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2024-07-28 15:27:57 -04:00
austin
ad823fcbb4 unify animation data on disk
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2024-07-28 14:51:20 -04:00
austin
6d3a8f159b first person attach bugfixes
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2024-07-28 11:01:27 -04:00
austin
1df8a89b3e small data fix
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2024-07-26 23:20:44 -04:00
austin
57f2befc0e animation/attachment bugfix
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2024-07-26 23:12:19 -04:00
austin
8484fad7da animation flickering bugfixes
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2024-07-26 20:59:59 -04:00
austin
856e0a6b22 more cleanup 2024-07-13 16:00:48 -04:00
austin
e671cda62d hitboxes, ui, bug fixes, network fixes, etc
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2024-06-14 13:58:10 -04:00
austin
a30ac75573 work on moving hitboxes to ode4j handling 2024-06-07 17:50:49 -04:00
austin
29f5496e23 foliage fix, first person view model, other fixes
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2024-05-24 22:52:42 -04:00
austin
a241d97d33 texture atlasing for terrain w/ triplanar mapping
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2024-05-04 16:11:18 -04:00
austin
3bfcc4c5d1 grass fix
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2024-04-21 21:12:19 -04:00
austin
a1d03ef59e Fix items networking
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2024-04-21 17:41:50 -04:00
austin
b86217a285 version bump lwjgl
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2024-03-24 15:48:23 -04:00