Commit Graph

28 Commits

Author SHA1 Message Date
austin
f65d56d667 push settings into config
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2025-05-15 15:19:52 -04:00
austin
0266ba1b90 move more entities into clientState 2025-05-15 12:46:25 -04:00
austin
6d98af90ac move playerEntity to clientState 2025-05-15 12:39:25 -04:00
austin
9edae4055c move clientScene to clientState
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2025-05-15 12:00:05 -04:00
austin
c085e34dbb first person rendering bugfix
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2025-04-15 18:21:39 -04:00
austin
86b0de24e6 WorldOctTree optimization + more logging
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studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-30 16:03:21 -04:00
austin
0a3fbb8e27 more memory work
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studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-30 14:57:55 -04:00
austin
deea49ba64 optimizations
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studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-28 23:19:09 -04:00
austin
50a816adc0 optimizations
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2025-03-28 20:36:26 -04:00
austin
6d2b4bf318 rearch foliage rendering into dedicated pipeline
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studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-27 15:46:18 -04:00
austin
851e95f3e5 block item texture work 2025-01-25 18:02:22 -05:00
austin
af1daecdac Start to standardize on doubles for positions
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-03 20:54:21 -05:00
austin
a1eb17cb51 Fix particle placement on spawn
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-25 19:39:03 -05:00
austin
4d934873c3 Complete overhaul of foliage management
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2024-11-21 17:08:41 -05:00
austin
cdd44bd362 bugfixes
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-12 19:13:34 -04:00
austin
8408d84055 massive entity spawning refactor
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2024-09-12 18:51:51 -04:00
austin
9443811a2c remove framebuffer caching for debug
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2024-09-02 10:07:28 -04:00
austin
bd297df672 work debugging shader issue
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2024-08-13 23:51:41 -04:00
austin
abfafe13b9 bone debug rendering 2024-08-01 21:26:55 -04:00
austin
bfbdf5cf3e shadow fix
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2024-07-30 12:29:09 -04:00
austin
1578eb3780 partially fix first person attachment to viewmodel
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2024-07-28 12:07:44 -04:00
austin
58c5ac0512 POV switching
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2024-07-24 13:30:06 -04:00
austin
570086c2cc 2h katana
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2024-07-24 12:49:44 -04:00
austin
29299a7781 add saving framebuffers 2024-07-03 14:55:24 -04:00
austin
3bfcc4c5d1 grass fix
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-04-21 21:12:19 -04:00
austin
b711111589 Remotery + extensive profiler usage 2024-03-23 23:19:06 -04:00
austin
f328d16bab sending grass half-baked because I want water 2024-03-17 15:20:30 -04:00
austin
9196568a20 Break up rendering engine into pipelines flow
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-10 11:11:39 -04:00